Level Up (A5E) What skills do you add to your games?

arms

Explorer
I've been fiddling with a total skill rewrite, taking my cues from 3e-3.5. I've come to the conclusion no game is every going to publish an attempt at a comprehensive skill list again, so I'm working on building one from past sources myself.

Unfortunately, it's going to require a lot of changes from the 5e base to work. Proficiency isn't big enough a scale to put everything I want at an appropriate place on the randomizer.
sounds to me like you want something closer to Chronicles of Darkness then?
 

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Pedantic

Legend
sounds to me like you want something closer to Chronicles of Darkness then?
That feels like a non-sequitur, that's a whole different genre, and really specific set of books inside that genre. I'm saying I want stuff like "a natural stone wall has 15 climb DC, here's a table of modifiers, including pitons, handholds, weather conditions" etc.
 

arms

Explorer
That feels like a non-sequitur, that's a whole different genre, and really specific set of books inside that genre. I'm saying I want stuff like "a natural stone wall has 15 climb DC, here's a table of modifiers, including pitons, handholds, weather conditions" etc.
fair, I was just thinking about the point system in there, where people have more than just one level of proficiency, but how many tables would there need to be then?
 

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