Olgar Shiverstone
Legend
Identify ... gains abilities and details at higher levels, equal to legend lore at 6th
Summon ... equal to Monster/Animal/Vermin X at level X. You only need the one spell, then.
Animate Dead ... different types of undead at different levels
Mage Armor or Shield ... increases in the number of targets it can protect
Hold Person ... Hold Monster ... Hold Bigger Monster ... Hold Army
Wall of ... bigger/longer/higher structures or larger areas at higher levels
Really, tremendously flexible possibilities with this concept. Each spell really becomes a "spell chain" that can have relevence at all character levels.
Summon ... equal to Monster/Animal/Vermin X at level X. You only need the one spell, then.
Animate Dead ... different types of undead at different levels
Mage Armor or Shield ... increases in the number of targets it can protect
Hold Person ... Hold Monster ... Hold Bigger Monster ... Hold Army
Wall of ... bigger/longer/higher structures or larger areas at higher levels
Really, tremendously flexible possibilities with this concept. Each spell really becomes a "spell chain" that can have relevence at all character levels.