D&D 5E What Spells Would You De-Nerf? (and how would you change them...)

Is there some reason why you limited Blade Ward to non-magical attacks only? I believe the original does not have that restriction (I've always been rather miffed that Stone Skin does).
Oh, I probably did do it like it says in the book. I was just typing the post from memory and though it was probably only non-magical B/P/S as so many others are like that. Even with my change I haven't had someone use BW in so long I just forgot. ;)
 

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I would remove concentration break cause by damage.
and if players like very much to break concentration on npc, add this feature to the mage slayer feat.
 

Otherwise you take Treantmonk guides and buff all red spell, and nerf gold spell.
it is the missing link of all those guides, they rate spell and features but never give solution to level them.
 

If I was going to remove concentration break caused by damage, I would have it so that the caster can keep concentration if they take an equal amount of psychic damage to the damage that would have caused them to lose concentration. Nothing can reduce this damage. That still serves to encourage the casters to let the fighters and barbarians draw fire... I mean go first, the way Pelor intended.
 

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