Hussar
Legend
Oryan77 said:And that's why you have 22 confirmed deaths in 2 years![]()
I believe the Sheriff of Nottingham in Robin Hood: Prince of Thieves threw a sword hilt at Robin Hood which made for a pretty comical moment (or maybe it was Robin that threw it). I'm sure there's plenty of other examples of similar actions in plenty of movies. Like the old "handgun jams and badguy throws it at the hero" routine.
One of my players once reminisced to me about the time he cast Warp Wood on a Wererats X-bow & the Wererat threw the crippled bow at him...he liked that scenario. I'm sure that is a lot more memorable to him than the time his 22nd PC died in the same Dungeon....to me, that's "just stupid" too. But hey, if emotionally frustrated NPC's aren't believable in your world, keep on killing those PC's with your tactically perfect chess playing NPC's![]()
See, the truly funny thing is here is that I don't play chess perfect NPC's. I own exactly 3 3.5 edition books so it's not like I'm scouring sources looking for an edge. Heck, I run the World's Largest Dungeon so every monster in it is 100% core. 22 PC deaths comes from the fact that D&D combat is bloody lethal. Almost any given monster of a given CR can kill an equivalent level PC in one round. Given that I've run almost two hundred combats over the past two years, it's not a real surprise that we've had this casualty rate.
Me, I hate it when DM's feel that their story is more important than the game. Sorry, to me, story is what comes AFTER the game. Deciding to deliberatly gibble the opposition so the players are never really threatened is boring to me. I play my monsters to the best of what I feel is their ability. An ooze doesn't use any tactics, but, a high level swordsman certainly would. Deliberately tossing fights leaves a very bad taste in my mouth, both as a player and a DM.