Merkuri
Explorer
We're going to start a round-robin style 4e campaign after our current one is over, where people take turns as the DM, and we're trying to decide what to do with the current DM's PC.
My personal preference is to have the PC sit out the sessions when his player's DMing, but others in our group feel differently. One good argument for the PC to stick around is that we've got a fairly small group (5 people, including DM) so in most cases if we're down a PC we'll also be missing a combat role and will no longer be a balanced party.
One of the things I suggested was to limit the DM PC's powers somehow, since the number of choices is one of the things that makes a PC hard to run when you're DMing. Maybe at-wills only, or any at-wills and pick 1 each of encounter and daily to use while you're DMing.
What have others done in this situation? What works well for your party?
My personal preference is to have the PC sit out the sessions when his player's DMing, but others in our group feel differently. One good argument for the PC to stick around is that we've got a fairly small group (5 people, including DM) so in most cases if we're down a PC we'll also be missing a combat role and will no longer be a balanced party.
One of the things I suggested was to limit the DM PC's powers somehow, since the number of choices is one of the things that makes a PC hard to run when you're DMing. Maybe at-wills only, or any at-wills and pick 1 each of encounter and daily to use while you're DMing.
What have others done in this situation? What works well for your party?