What to see at a mage fair?

Bizarre costs that PCs might be reluctant to pay, for things the PCs will really want. The joy of your first kiss from you're one true love, your eye color, etc.

Then if they pay the price, make it come up... a lot.
 

log in or register to remove this ad

Grayl's Golems:

Afordable Golems for everyone!

Having requistioned a fairly large area in the central portion of the fair (say a 40x40 foot space) attached to a tall and sturdy looking wooden shop - which groundskeepers and the local populous can tell you walked in on its own -Grayalyn Stormborn (male half-elf Sorcerer 12/Expert 4) has fenced the area off as a demonstration ground. Four times a day he, or his assitant Aric, demonstrates one of about a half dozen lesser golems he has brought to the fair - occasionally using summoned monsters to run them through combat scenarios. Its a popular site and Grayl has already taken several orders. He is also willing to sell his display units at the end of the fair and has a contract on two of them - a matched set of a humanoid golems weilding hammers, one with the shocking burst ability and the other with the thundering abiltiy. Grayl's golems are not only practical but aesthetically pleasing as well, and several mages are purchasing the smaller versions as decorations for their studies (the Small Beetle toolbox is a popular item and Grayl has already had to arrange delivery of additional units.)

When not at his shop Grayl can likely be found chatting with a comely females (he has a reputation for being a ladies man). Grayl is a handsom man of indeterminent age as appropriate for his elven heritage, although he does have some gray streaks in his darkblack hair, and is quite personable. He hides the fact that he is a sorcerer, however, since many of his potential customers have a bias against spontaneous casters - affecting wizardly affectations while making his sales pitch. In addition to his assitant Aric (human male bard 3/Expert 1) who was hired mainly for his ability to deal with customers, Grayl also employes twin dwarven craftsmen Ulgar and Ultrec for their skills as smiths and a young human female named Debbie who serves as book-keeper. Grayl has a construct familiar - a stone dog - name Sebaka who follows him wherever he goes.

Plot Hooks
* Grayls' Golems is plagued by several potentially fatal accidents, none of which have caused serious harm yet. It could be a jealous rival in love or magic or a dissatisfied customer. Or perhaps Debbie's latent sorcerous powers are manifesting while she sleeps.
* Grayl is widely known to be a collector of unusual technology and magical items. Anything the PC have found in that regard he would like to see, and might even pay just to be allowed to study for a little while.
* Grayl is wanted by a warlike kingdom to produce a construct army. He has refused but agents of that kingdom have been sent to the fair to kidnap him.
* Aric is tired of working for Grayl, who overshadows him in everything, and is willing to betray him for the right price - includign helping some unscupulous PCs steal something from the workshop for one of Grayl's rivals.
* Grayl is looking to hire a group to investigate a rumor he had of a temple to a construct god in a distant land. His buisness doesnt allow him to adventure any more, so he cant risk leaving for what might be nothing. He wants the PCs to go, do some mapping and observations and return so he can decide if its worth his time. He will pay well, either in gold or in a construct whose cost to create is equal to that amount as the party prefers.

Grayl's Golems employes the rules for Golem construction found in Golemcraft 101 by Scott Carter from Dog Soul.
 
Last edited:

Crieghton's Crystal Creatures

"Come one! Come all! Here on this simple wooden folding table you shall see the most amazing wonders. Creatures of diminuitive size crafted most cunningly from crystal and gem. Horses of opal and lions of chrysophase. Watch as amethyst deer drink at streams of quartz, while ebony ravens watch perched in oak trees of beryl.

"And the most marvelous, fantastical, astounding creature of them all! A tiger made of tiger's eye agate!

"But that's not all! For all these wonders pale in comparison with the exquisite creature I know present to you. A ballerina in pure gem quality diamond. The most graceful who ever existed, for she is modeled on the finest elven ballerina who ever lived, Lady Zadrin.

"All this, and more, at the premiere traveling emporium for fine art animated objects...

"Creighton's Crystal Creatures!

"
Great as baby monitors.
"
 

Not a tent, but a darkened area behind the tents, Fjord and Samel hawk their wares. Fine velvet covered boxes, which as long as is opened, shows a Permanent Image of a beautiful naked dancing female elf. The two high-level wizards were innebriated and trying to think of something to do with a great 'treasure' that ended up as just a large number of well-crafted jewelery boxes. Now since they have them, they are trying to offload them...
 

Massive orgies, of course. I mean, think of all the things you can do with illusions and transmutations. And don't get me started on invisibility+haste. People would be binding succubi and incubi all over the place.

Like the people on Star Trek would really use the holodecks to re-enact sailing.
 

Joker said:
Like the people on Star Trek would really use the holodecks to re-enact sailing.
It's all euphamism. "Went sailing" really means "swashbuckling adventure including getting it on with hot pirate chicks and/or sultry governor's daughter". Anything having to do with Robin Hood is really talking about boffing Maid Marrion, etc, etc.

Anyway, mage fair.

Think big trade convention. Lectures, people hawking stuff, display booths from prominent figures or organizations showing off their latest and greatest, market space for peripherals (components, aparati, etc), people networking, booth babes, food, and people sneaking off to get busy up in their hotel rooms/tents/rope tricks/magnificent mansions.
 


A "Talent Agent" that has a reputation for discretion and having both arcane and political connections. For a small fee, he can take down certain services you may be looking for, or have to offer. This might be a great way for a PC mage specializing in crafting feats to bump into someone with a lot of metamagic feats. By way of the agent they could meet and help each other craft items they don't have the prereqs for.

Another angle on this might be half completed magic items. By means of a magical workshop, a traveling artificer invites casters to come in and start an item with there own abilities. The artificer can then sell the item to someone that does not poses certain spells or feats so they can fiish it on their own. For example a wizard with craft wands and fireball could start a wand of fireball. This would then be sold to a cleric with the magic domain whom would pay the gold and XP to finish it as if he were crafting it. The cleric can now cast fireball at will, for somewhat less then normal cost for the wand, or at all depending on how hard it is to find custom magic outside of such fairs.
 

You must have a Taxidermist, specializing in rare monstrosities. He might even be a contact for employment (sending PC's out for creatures to stuff).

Similarily, a tent with a menagerie of odd creatures on display (living), like a zoo.

Another tent would have freaks - two headed dogs, orc siameze twins, world's tallest gnome, midget-goliath (or little-big people for those Politically Correct folks). Just do a google for real life freaks that have been out there, and you will see lots of ideas.
 

For flavor you could have one magic user serve as a spice vender at the same time. Now make him a little absent-minded and youre party wizard could end up with some safron in place of a key component. ...or he could end up with a magic powder which when added to spell components actually adds to his effective caster level. If he's real lucky the wizard vendor will mistake the special stuff for a bag of peppercorn.
 

Remove ads

Top