What (type of) Book Would You Spend $100 On?


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D-rock said:
I think they abuse the fact that people need the college textbooks to rip them off personally.

More that they tend to require 600+ densely-packed pages of content written by someone with a PhD, professionally proofread, and have tiny print runs.
 

jrients said:
I'd consider paying $100 for a 3.5 rework of T1-4, A1-4, and GDQ 1-9 bound together as a single volume.

Ditto.

I would also pay $100 for a string of other old modules retooled into a campaign for 3.5
 

I'd pay $100 for a truly awesome box-set adventure full of minis, full colour maps (minis scale) and player handouts that could be easily inserted into any campaign.

I not big like "single theme" adventures like the WLD, I like to have a broad mix of outdoor, town, dungeon and planar adventures. Ideally, you'd be able to easily break the adventure up if you only wanted to insert a part of it into the campaign.

A'koss.
 

drothgery said:
More that they tend to require 600+ densely-packed pages of content written by someone with a PhD, professionally proofread, and have tiny print runs.

I would be able to agree with that more if I didn't need to buy things that weren't actually textbooks at normall textbook prices. Or if what I needed to buy were always hardback, were for highly technical subjects that experienced drastic changes in the field since the last printing, were actually "professionally proofread", weren't the college's or professor's textbook flavor of the year, or sometimes written by friends of the professers that taught the class ;) .

I dunno, perhaps things like the laws of physics and mathamatics must just change from year to year, or perhaps half of history must always be rewriten. I hope the price isn't because of the proofreading. Sometimes I wonder if all those peoples names in the credits that wrote the book aren't in there so they can say that they wrote a textbook.
 


For $100, I'm willing to pay for :

The Mother of all Crunch books, a 500 page behemoth to end all the player's craving for more crunch so that all products in the future will fopcus on campaign fluff :

- An extension to core races with optional swaps for racial abilities. Adding player favourites like Tiefling, Aasimar and War Forged into the mix.
- An extension to the PhB which drills into each character class and creates pages of class substitution possibilites mapping to each core race, adding favourites Scout, Warlock into the mix. Eg. Halfling Paladins who is into piercing weapons and prefer to inspire allies than casting clerical spells.
- A full Mage class built like a Psion using Mana points.
- More feats keyed to each class and race to allow customization, feats which encourage more diverse character options and fill up gaps in the core syste,m. Eg. Wisdom based fighter, Sword and Shield Style, metamagic feats powered using more spell slots.
- More spells to fill up gaps in system. A divination school that can be dropped for specialists ( A 1st level DOT spell anyone ? Circle of True Strike. ). Cross referencing every status ( fatigued, shaken ) into an actionable spell effect. Having scalable spells for all the old favourites.
- Elaboration to the combat system to make D&D look like Squad Leader compared to Advanced Squad Leader. Called Shots, variant critical options, special damage effects keyed to weapon type ( Piercing, Bludgeoning and Slashing )
- All playtested to be balanced and fast if used in it's entirety !!!

- Imagine a director's cut of what is Arcana Evolved to Arcana Unearthed but for the Phb.

Who knows maybe this is already in the works.
 

D-rock said:
I would be able to agree with that more if I didn't need to buy things that weren't actually textbooks at normall textbook prices. Or if what I needed to buy were always hardback, were for highly technical subjects that experienced drastic changes in the field since the last printing, were actually "professionally proofread", weren't the college's or professor's textbook flavor of the year, or sometimes written by friends of the professers that taught the class ;) .

I dunno, perhaps things like the laws of physics and mathamatics must just change from year to year, or perhaps half of history must always be rewriten. I hope the price isn't because of the proofreading. Sometimes I wonder if all those peoples names in the credits that wrote the book aren't in there so they can say that they wrote a textbook.

I'm not saying the textbook industry does a good job -- I ran into more than a few awful textbooks in my undergrad days (1994-1999; at the time, only the big, hardbound books for my CS and science classes broke $50). I'm just saying that there's an absolute minimum that has to be done for a textbook, and it's going to be expensive if distributed over a small print run.

And even the "classic" textbooks in most fields are going to have a small print runs, because there just aren't all that many people taking any specific course in any year, and many people will buy used books if at all possible.
 


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