I also started playing it again. I got the game a few months ago, I played for some time, and stopped. Now I started again and hope I'll do better.I finally got around to firing up Fallout 4 again and finishing the Far Harbor quest line. I had Nick with me. I went guns blazing into the Nucleus and destroyed the Children of Atom. Even though that upset DiMA, I was still able to convince him to turn himself in to the people of Far Harbor. I was then able to convince them not to assault Acadia. Yay!
I've been toying with the idea of starting a new playthrough and going with the Brotherhood of Steel. (I went with the Railroad for my first playthrough.) But the BoS are mostly jerks, and I'm not a "just following orders" kind of guy, so ... I also don't want to start again from scratch.
I'm feeling that way about all my games at the moment. I want to play something but don't want to start over from the beginning ... but at the same time, I don't want to just wander around doing randomly generated endgame stuff either.
And I can't really justify the cost of a new game at the moment. So ... blah.
(The cheapest game on my Steam wishlist right now is Fallout 3. The Ultimate Edition is $35. Even that is probably too much to justify right now.)
Yeah, that matches my experience, the X games are a bit impenetrable and time-intensive, and X4 in particular seems to have a towering difficulty spike at some point.I played the demo for Everspace 2 and kind of liked it, but I did not think it was quite scratching the itch I had. So when the Summer game sale came along I bought X4. I have X3 and probably put hundreds of hours into it years ago. I thought I would be able to handle it. But I could not handle the load screens on top of the horrific UI. So that lasted about an hour and a half and then I asked for my first ever Steam refund. Once that processed I turned around and bought Everspace 2 at the same price. And while it does have some shortcomings as a "space sim" I have definitely been having fun with it, even one or two things have way too much "needle in haystack" energy.
That's my main critique of Everspace 2 - it reminds me more of an MMORPG than a single-player RPG or even an ARPG, because you get into so many nigh-identical fights, and I feel like the weapons/devices/spaceship classes aren't quite as in-depth as I'd want for a space-combat-ARPG (which is what it wants to be).Everspace 2 is good fun, but it does get a bit repetitive after awhile.