I vastly prefer solasta’s take on the 5E rules in terms of combat, though it falls short of BG3 in almost every other respect. I do wish the items were a little more interesting: BG3 is crazy Monty-haul-D&D-meets-DOS2 overpowered nonsense, but Solasta’s just a little too bland. I’m sure there’s a happy medium there somewhere!This year I'm working on my 8th playthru (4th Honor) of BG3, my first playthru of Solasta (fun! and very very strict 5e implementation)…
After the first couple hours I am enjoying it. It is a different experience than Fallout, and I have to adjust my playstyle and expectations accordingly, but it is polished and a unique take on the FO themes so far.I failed my save and went ahead and purchased Atomfall. The Fallout games are my favorite games, and while I know this isn't an RPG, I could not resist.
Oh wow that is interesting! Damn, I'm not the only one huh.I had exactly the same thing at the same age! Suddenly going from can't read to voracious reader a couple of years late. Looking back, I suspect it was because at that age I could understand the meaning from a few clues, and then the brain went back and worked out the missing words from context.
I think that's almost certainly the right approach yeah.When I touched on dyslexia in my Master's, I favoured a phenomenological approach: dyslexia is a label used for a range of different things, not just one thing. Which is the danger of labelling things. Once something is labelled, it's natural to assume everything with that label is the same. Whilst a label of dyslexia/ADHD/dyspraxia is clearly preferable to slow/lazy/retarded they can still lead to siloed thinking, when it would be better to view them holistically.
Did you try crouching, entering /exiting cover/vaulting/kinetic blasts? ME2 does not handle uneven terrain well and I have been stuck on that map, but always managed to unstick myself.I've been replaying Mass Effect 2, but finding some occasional frustrations with bugs. Like, in the Normandy Crash Site mission I spent about 20 minutes digging up dogtags, reliving memories etc., all without saving the game because there's no combat involved, then I got inexorably stuck on a bit of terrain. Saving and reloading didn't help, and I just didn't have the will to go through it all again.
Maybe I'll pick it back up tomorrow.
Yeah, none of that worked unfortunately, but it turns out I should've had more faith in the autosave. Although it placed me physically back at the starting point, it kept my progression in the mission and I only had a couple of tags left to locate.Did you try crouching, entering /exiting cover/vaulting/kinetic blasts? ME2 does not handle uneven terrain well and I have been stuck on that map, but always managed to unstick myself.
The tags aren’t hard to find once you realise you need to kill the evil crates.Yeah, none of that worked unfortunately, but it turns out I should've had more faith in the autosave. Although it placed me physically back at the starting point, it kept my progression in the mission and I only had a couple of tags left to locate.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.