Ah. yeah. That makes sense now.No, certainly not. It does tend to be confused with Sekiro, which came out around the same time. Ghost of Tsushima is a standard open world game, no soulslike game mechanics at all.
Ah. yeah. That makes sense now.No, certainly not. It does tend to be confused with Sekiro, which came out around the same time. Ghost of Tsushima is a standard open world game, no soulslike game mechanics at all.
Nope, that is an open world game like Skyrim.I was under the impression that GoS was a souls like?
That’s true - I love the verticality in the environment but the camera is really not up to the task. A lot of camera rotation, zooming in and out, and praying to Tymora can be required to see a high-up rafter or navigate to the roof. Something NWN2 never had to deal with, thank goodness.The only thing that really frustrates me about the camera in BG3 is a lack of decent altitude control. In a game with so much verticality in maps, being unable to properly aim at or view a higher level can be really limiting.