D&D 5E (2024) What will D&D 6th edition be like?

Actually, my guess is that the next version of D&D will be Star Wars D&D. Same 5e system (levels, hp, 6 stats, proficiency bonus, action economy and combat rules), but new classes, species, equipment, and a "Force system". Adapt the Saltmarsh naval rules for space combat.
 

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My opinion is the next edition will be more like a 5.1 or 5.2. Maybe they allow something like the concept of archetypes from Pathfinder, where some class features are replaced with other. The Gladiator class from Dark Sun would be like first archetype in D&D.

Maybe the samurai, the ninja and shadow assassin are remade as martial adept class, classes with martial maneuvers (Tome of Battle: Book of Nine Swords). The totemist class from Magic of Incarnum recycled as shaman. And the warlock with the option to use vestige pact magic.

But this updated or revised version will be after years of D&D videogames, because gamers are more "hardcore" than roleplayers when it is about to find weak points in the crunch for munchkins.

Other option is to use a new game with a different name to test new ideas for d20, for example a different list of abilities scores to be more universal, easier for adaptatations from other game systems.

My own suggestion is to add two new abilities scores: acuity (astuteness + perception) and spirit (luck/fate/karma/divine grace/guardian angel + faith/hope/courage + composure)
 
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I predict that once 5e slows down that the next edition will be able to get a bit more complex in terms of options while streamlining some sticking points of 5e:

-More alternate class features like we saw in UA to customize builds
-Adopt some form of Pathfinder 2e's 3 action economy where every action uses a universal currency in varying amounts (ie. no more bonus actions, free actions, item interactions).
-Codifed rules for concealment and stealth
-Assumed number of encounters per day reduced to 4-5.
-Drop codified verbal and somatic components. All magic requires a focus in hand and unless you have an overriding feature is obvious when performed.
-Alignment is present but even less emphasized so that not even magic items have alignment requirements
 

Actually, my guess is that the next version of D&D will be Star Wars D&D. Same 5e system (levels, hp, 6 stats, proficiency bonus, action economy and combat rules), but new classes, species, equipment, and a "Force system". Adapt the Saltmarsh naval rules for space combat.
I'm expecting this as well, especially with the announcement that Disney allowed the license for the current publisher of Star Wars RPGs to lapse, and that Hasbro is expecting Star Wars merchandise to be a bigger contributor to sales in 2020.

Still highly speculative, but enough pins in my wall for me to start connecting dots with little red pieces of string.
 


I'm expecting this as well, especially with the announcement that Disney allowed the license for the current publisher of Star Wars RPGs to lapse, and that Hasbro is expecting Star Wars merchandise to be a bigger contributor to sales in 2020.

Still highly speculative, but enough pins in my wall for me to start connecting dots with little red pieces of string.
If that works, I might expect to see combined setting books/PHBs in a few years.
 

My suggestion for a future Star Wars RPG is allowing alternate timelines. Then the SW fans would say... "I am going to tell the story in the way I would like". In the TTRPG the players are who choose what is the right canon.
 

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