bloodymage said:1) Kingdoms of Kalamar: From the reviews and what I read on these boards, I've often thought that K of K is what I should've bought instead of FR. I get the impression that it's less cheesy and more coherent. More "realistic," so to speak. I'm reluctant, though, for fear of going thru information overload again.
Wicht said:
I'm definately a Kalamar fan (though not quite so much as Nightfall is a SL fan)...
Wicht said:and though it sounds like homebrew is what you yourself deep down want to do, if you decide you don't have the time let me put in a plug for taking a look at the Kalamar campaign book.
bloodymage said:Btw, something that might have a bearing here. I'm leaving 3e, but taking the skills system, and going back to tweaked 1e. Don't want to get into the whole pros and cons of that here; that's for another thread. Would it be really difficult to apply a 1e game in any of these worlds? Like I said, just an "old stick in the mud!"![]()
Nightfall said:Well from the sounds of it, sounds like you might enjoy Everquest more. They are making it into an RPG but I believe are using a different magic system as well as different classes.
I guess I'm just used to the vanican system of magic. Mana to me, always seem rather silly. Just my opinion.
I will say...I favor 3rd edition multi-class but that's me.
Still those are just MY thoughts. You can certainly add some ASPECTS from the Scarred Lands, if you wish. Certainly I hope you do.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.