Well it's easy to run any of the latter, (though I WILL convince you run SL, I promise!

), since all you have to do, is take your existing FR group plane hopping!

Just have some Shades trying to find a new nexus to help in their conquest, and accidently find a portal to one of those worlds. (Course you know I'm saying Scarred Lands!

)
My best reasons I gave but I have more.
1. Different monsters. Things like the Dark Hag, the Danashee, an a sortment of hags, and creatures of Mormos brood like the Aassthi and the High Gorgons. Also the Feral, Blade Demons, the Unhallowed, and DEFINATELY the Slitheren/Ratmen. These guys are numerous, they fight well in groups and they also can make interesting PCs!
2. Paladins and clerics aren't treated just as healers and do gooders. Some paladins might follow Madriel, or Hedrada, but most follow Corean since he IS the god of paladins (which is an important thing not like Torm whose just a lesser god. ). Even so, they can work togethe
3. The Horsemen of Vangal! Best damn horsemen out there and they know it. I mean come on Dual wielding battle axe god of destruction, earthquakes, volcanos, bloodlust and LOTS of meaty death! Trust me Talos would choke at Vangal's power.
4. It will be something your players might like. After all they can still right wrongs, do good deeds, find wealth and treasure from times long past...just as long as they are careful. Not to mention if one or two have a pentence for arcane learning, there are a number of places they can try. From the halls of Hollowfaust, to the Vault in Lokil, to the Phyaltric Vault in Darakeene, there is plenty of arcane lore to be learned.
5. TRUE RITUALS!! I know you read R&R, but THINK about the awe you could inspire with your players IF a cabal of wizards cast Lycanthropic plague. Or perhaps one is searching for a quick way to lichdom?
6. Read Lars's Story Hour.

Lars Frehse has his own story hour about the Scarred Lands. I'll post the link here:
http://enworld.cyberstreet.com/showthread.php?s=&threadid=12803
I think it's one of the better ones out there. Anyway hope that semi-helpful on that point.
7. Running the Scarred Lands will be challenging. There's really no epic NPCs, no epic dragons, or even just epic creatures beyond those that serve the Titans or perhaps forces outside Scarn. Even so, it's a fun thing to see your players try to figure out just WHERE everything fits.
I don't know if I can add much else other than RUN PLEASE!

I need to fill my conversion quota for the month.
