Stormborn said:
If you were going to restart your current camapaign, either as a player or GM, what would you have done differently? Rules, settings, etc.?
My last campaign I did two mistakes:
--I began the campaign before being ready.
--I did ask the players what type of setting they wished to play in, and let them play whatever character they wanted.
As a result we had a very bland archetypal D&D campaign. (A gnome called Sganarel, and a half-orc called Huurl, it doesn't make it well for a setting supposed to clearly remind of LotR).
For my new setting:
--I will begin it only when I am ready. This include a small website and a netbook on the setting to download. As such players will see the type of ambiance before play begins.
--I created a setting from my own ideas only. I will watch over the type of characters players create. I won't allow stupid names (where did I read about an adventurer called "Monsieur Camenbert"?? **Rolleyes**), and will only accept characters who fit the mood of this campaign.
Houserules:
I long ago learned the hard way it's better to not add houserules. There currently is enough with D&D and d20, to not need tweak and change the game. Nonetheless, I will use Grim tales for the d20 rules, plus a number of homebrew races to replace dwarves, elves, etc. I also introduce a few firearms in an heroic setting, and really don't know how it will fare...