Sacrosanct
Legend
In AD&D it was very possible to die in one attack from monster, even at Max HP. At 1st level, even if you played with a homebrew rule of maxing out starting HP (but that was not an official rule), an attack by a goblin could kill you in one hit depending on your class. A 10th level magic user would have an average of 24 hit points. A thief would have 32. A cleric would have 42. At that level, you're fighting dragons, and even if you MADE your saving throw against a breath weapon, you're still dead instantly unless you were a fighter (and even then you're dead if you fail).
So while 5e PCs inflict more damage more often, I think the ratio of damage still goes to AD&D. AD&D was just more lethal, even if you remove save or die.
So while 5e PCs inflict more damage more often, I think the ratio of damage still goes to AD&D. AD&D was just more lethal, even if you remove save or die.