trancejeremy
Adventurer
Since I am one of those that couldn't get that World Hex Creator to work without crashing, I decided to break out the VB and write one myself.
I was able to adapt a game I had started on, and after some hair pulling, figured (mostly) how to convert from squares to hexes.
Anyway, one of the problems I ran into was apparently you cannot change the size of a dynamic array in VB, at least of more than one member. As the way I keep track of the map is a 2 dimensional array (possibly 3, later one, for underground), I cannot change them. So I'm going to have to define a map size, and fake re-sizing it by making it smaller.
So, what's the biggest map you would ever make? 1000 hexes by 1000 hexes? 3000?
Any other ideas?
I was able to adapt a game I had started on, and after some hair pulling, figured (mostly) how to convert from squares to hexes.
Anyway, one of the problems I ran into was apparently you cannot change the size of a dynamic array in VB, at least of more than one member. As the way I keep track of the map is a 2 dimensional array (possibly 3, later one, for underground), I cannot change them. So I'm going to have to define a map size, and fake re-sizing it by making it smaller.
So, what's the biggest map you would ever make? 1000 hexes by 1000 hexes? 3000?
Any other ideas?