overgeeked
Open-World Sandbox
That’ll cost you a dollar! Down from three!
That’ll cost you a dollar! Down from three!
Love the visual, I imagine it wearing a green mohawk, no one knows where it got it from.I won't write out the whole title, but there was a thread asking about a Mind Flayer Arcanist which I briefly read as Mind Flayer Anarchist, and now I'm imagining an illithid punk-rocker who's trying to bring people together to fight the system.
From a mind-flaying victim. They weren't using it anymore.Love the visual, I imagine it wearing a green mohawk, no one knows where it got it from.
Ha, yeah, I guess that would be the obvious answerFrom a mind-flaying victim. They weren't using it anymore.
I was thinking he was rebellious due to a botched metamorphosis, which left a small strip of his original skull and scalp intact on his head.Ha, yeah, I guess that would be the obvious answer![]()
Yeah, that kind-of sucks. I've seen my fair share of quirky con games over the years, some GMs seem to see them as a way of testing out their latest wacky narrative or mechanical concept before they try introducing it in their home game, or put some unique twist on a well-trodden story.Much like a load bearing wall, removing it means shoring up the floor above, at some point you cross over and it is a different game. Which is fine, as long as it isn't a bait and switch.
Ok - when I saw this one I thought the conversation was going to be about the structural integrity of buildings and I had a terrible flashback…
It was a Champions game in the 90s at a convention. When our characters entered a building in pursuit of the villain, the GM informed the not-Colossus character that he was an architectural engineer and knew the exact load bearing properties of the floor. Should the character activate his powers he would end up falling down and become trapped in the sub basement. So the poor guy was left bereft of his powers for 2/3rd of the game. As a side note it was probably the worst Champions games I’d ever played for that reason and more!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.