Lanefan
Victoria Rules
Beer? Did someone say beer?... who's been drinking whose beer.
Gimme one, and hand me my dice...

Lanefan
Beer? Did someone say beer?... who's been drinking whose beer.
This is true for performance - in music, in dance, in sports, perhaps even in spelling bees. Greater refinement in training techniques, and higher expectations, combine to produce continous improvements. (Also in some non-performance domains - look at the expectations for what a contemporary singer or actor who takes his shirt off should look like, in terms of build and muscle tone, compared to movies or concert footage from 30 or more years ago.)I remember listening to Nicholas McCarthy who said that the historical great artists (specifically the piano players) would have struggled to be good enough to be admitted into the current day famous music schools.
I guess I feel this is too strict as a criterion of identity for a fictional world, especially one whose function is to provide elements for others to use in creating their own fictions (ie by using it as an RPG setting).What I've asked is "What is the definition of a setting?". It's a question of identity. My position is that the lore (including non-word lore like the maps) are the identity of a setting.
You say you run a GH game. If I was an avid GH fan and you invited me in, would you need to tell me anything about the setting or would my assumptions be fine including the "everyman" knowledge about politics and culture that my character displays in game? That might be a valid test.
I have no idea what proportion of games are "public" games in [MENTION=6778044]Ilbranteloth[/MENTION]'s sense.
My assumption would be that they are only a modest proportion of overall D&D games. They are probably nevertheless disproportionately important to WotC, because of the recruitment function they serve; but I don't think they need to govern the broader D&D community's conception of what someone means when they say they're using GH, or OA, or Eberron, or whatever, as a gameworld.
I mean, if I say "I ran White Plume Mountain", and then it turns out that I substituted a poison for disease in the frictionless corridor pits because I found "super-tetanus" to silly even for that module, have I misdescribed what I did? I don't think so; and I don't think that answer is changed by the fact that, in a tournament situation, fairness would require that every GM run it as written.
As far as the problem that Remathilis describes is concerned, it seems to me that in real life that would be solved by about 5 minutes of communication. It doesn't strike me as a reason for someone like me to not do what I'm doing. (Certainly I've never had a problem of the sort described in all my years of GMing.)
By the same token though, you wouldn't advertise a production of Romeo and Juliet and then produce West Side Story and say "same difference". While clearly inspired by, the two productions are very different in execution. At best, you'd end up with the '97 Leonardo DiCaprio and Claire Danes abomination.I guess I feel this is too strict as a criterion of identity for a fictional world, especially one whose function is to provide elements for others to use in creating their own fictions (ie by using it as an RPG setting).
For instance, West Side Story is quite recognisable as a retelling of Romeo and Juliet, even though the location and names are changed, it's a musical, and the ending is somewhat different. And it's not just at the level of theme: we can say that Maria = Juliet, that Riff = Mercutio, etc; and we can identify corresponding elements of the action of each (eg Romeo tries to stop the fight between Tybalt and Mercutio, Tybalt kills Mercutio, Romeo kills Tybalt, who is Juliet's kinsman = Tony tries to stop the fight between Bernado and Riff, Bernado kills Riff, Tony kills Bernado, who is Maria's brother).
Or a different example: Elementary is recognisably a Sherlock Holmes drama, even though it's set in a different city in a different country; in a different time period; and Watson is a woman rather than a man whose relationship to Holmes has a different origin and a different unfolding dynamic.
I don't think the criteria for identity of RPG settings are any stricter than those for these very well known fictions; especially given the purpose for which RPG settings are intended.
I guess I feel this is too strict as a criterion of identity for a fictional world, especially one whose function is to provide elements for others to use in creating their own fictions (ie by using it as an RPG setting).
For instance, West Side Story is quite recognisable as a retelling of Romeo and Juliet, even though the location and names are changed, it's a musical, and the ending is somewhat different. And it's not just at the level of theme: we can say that Maria = Juliet, that Riff = Mercutio, etc; and we can identify corresponding elements of the action of each (eg Romeo tries to stop the fight between Tybalt and Mercutio, Tybalt kills Mercutio, Romeo kills Tybalt, who is Juliet's kinsman = Tony tries to stop the fight between Bernado and Riff, Bernado kills Riff, Tony kills Bernado, who is Maria's brother).
Or a different example: Elementary is recognisably a Sherlock Holmes drama, even though it's set in a different city in a different country; in a different time period; and Watson is a woman rather than a man whose relationship to Holmes has a different origin and a different unfolding dynamic.
I don't think the criteria for identity of RPG settings are any stricter than those for these very well known fictions; especially given the purpose for which RPG settings are intended.
It doesn't matter if it is or it isn't. YOUR criteria do not determine what is or is not significant to other people. So long as something is significant to at least one person, it is significant.
Yes it is just subjective opinion. There is no objective criteria that makes Wagner more significant than Ringo Starr. It's all about who likes what more and who places more importance on what. If someone doesn't like classical music, Wagner is about as significant a composer as the cat yowling on the fence outside.
So show the objective criteria that applies to music and RPGing that you are using to determine that YOUR preferred type of play is significant and the preferred play of others is not, and that Wagner is more significant than Ringo Starr.
I've given the argument. What is or is not significant in the media of RPGing(and music) is entirely subjective. Your response can be boiled down to, "No it isn't" and you expect me to accept that as refutation. I don't accept that at all. If you want me to move on from my position, you need to provide a response with some substance to it.
I guess I feel this is too strict as a criterion of identity for a fictional world, especially one whose function is to provide elements for others to use in creating their own fictions (ie by using it as an RPG setting).
For instance, West Side Story is quite recognisable as a retelling of Romeo and Juliet, even though the location and names are changed, it's a musical, and the ending is somewhat different. And it's not just at the level of theme: we can say that Maria = Juliet, that Riff = Mercutio, etc; and we can identify corresponding elements of the action of each (eg Romeo tries to stop the fight between Tybalt and Mercutio, Tybalt kills Mercutio, Romeo kills Tybalt, who is Juliet's kinsman = Tony tries to stop the fight between Bernado and Riff, Bernado kills Riff, Tony kills Bernado, who is Maria's brother).
Or a different example: Elementary is recognisably a Sherlock Holmes drama, even though it's set in a different city in a different country; in a different time period; and Watson is a woman rather than a man whose relationship to Holmes has a different origin and a different unfolding dynamic.
Correct. You are free to create a Greyhawk game that is loosely based on Greyhawk. That's the result if you alter too much of the lore that makes Greyhawk what it is.I don't think the criteria for identity of RPG settings are any stricter than those for these very well known fictions; especially given the purpose for which RPG settings are intended.
I would have thought the opposite - they're just MacGuffins. It's elements like the frictionless corridor, the platforms room, the inverted ziggurat, etc that make it WPM, isn't it?I think if you remove Wave, Whelm and Black Razor that you'd run the risk of players complaining that it's no longer WPM
By the same token though, you wouldn't advertise a production of Romeo and Juliet and then produce West Side Story and say "same difference".
But does this mean it's not GH, or FR, or Eberron, unless it follows a script? And what if WotC publishes something tomorrow that changes the script?These are perfect examples. If I put up posters and sold tickets to West Side Story, and the audience got Romeo and Juliet, they would be getting something they didn't expect.
Sure, but what you're describing is something tantamount to a lie.If you invite somebody new to play in your campaign set in Ravenloft, there's an expectation that it's centered around an atmosphere of despair. If you don't clarify anything, then that person might be annoyed to find that your "Ravenloft" is a domain based on Dungeonland and Land Beyond the Magic Mirror and that Strahd is more like the Cheshire Cat.
That was a very good post. Just a few things I'd like to say about it. First, the established criteria are still somewhat subjective. They had to pick and choose from all possible criteria, and undoubtedly that was influenced by the biases of those involved in that selection process. Second, your post just backs up what I have been saying. The lore that [MENTION=42582]pemerton[/MENTION] has been dismissing as insignificant isn't insignificant to others, which as you pointed out, means that the lore he is dismissing is in fact significant. He's just doesn't view it as significant to him.[snip because it was long]