What's All This About Third Party 5E Stuff?

I'm mainly writing this because every time a 5E product from someone other than WotC is announced, someone immediately asks "Huh? How can they do that?", and the entire thread gets derailed into an identical discussion on IP law rather than discussion of the product itself. Hopefully, this short article can serve as a convenient link, and those identical conversations can be avoided, and the actual products discussed. What follows is a brief - and shallow - coverage of third party products for D&D 5th Edition, and hopefully a way to help with that "How can X release products for 5E?" conversation which has cropped up daily for over a year now!

I'm mainly writing this because every time a 5E product from someone other than WotC is announced, someone immediately asks "Huh? How can they do that?", and the entire thread gets derailed into an identical discussion on IP law rather than discussion of the product itself. Hopefully, this short article can serve as a convenient link, and those identical conversations can be avoided, and the actual products discussed. What follows is a brief - and shallow - coverage of third party products for D&D 5th Edition, and hopefully a way to help with that "How can X release products for 5E?" conversation which has cropped up daily for over a year now!

There are dozens of companies providing 5E compatible products now. From larger outfits like Necromancer Games, Goodman Games, and Kobold Press, to a myriad of smaller PDF publishers, products are coming out of the woodwork. MerricB lists well over 200 adventures since mid-2014 (at the time of my writing this article) from over 40 publishers. These are not the official contracted books from WotC (Tyranny of Dragons, Rage of Demons, etc.), these are independent third party products.

It's not just adventures, of course. Also available are things like:

And there's more! This isn't an exhaustive list, but it should give you an idea. Companies big and small are doing this, and have been for ages now.

So, you ask, how are they doing this? Do they have a special license? Nope. Well, yes. An existing license, but not a special one. Nobody really needs a special license (although they could maybe use one to allow them to use the D&D logo itself).

[h=4]This is not legal advice and I am not your lawyer[/h]
What follows is a very simplistic introduction to the subject designed to just give an overview of the concepts being used. The devil is, of course, in the details, which you won't find here - there are certainly nuances to this subject, but the goal is not to provide publishing advice but to simply answer the "How are they able to do this?" question on a basic level. In other words, what's below is not sufficient information to take away and start publishing with; it's only a cursory conversational overview.

What's happening is that they are using an old license - the Open Gaming License. Back when D&D 3rd Edition (3E) launched, it was accompanied by a license which opened up the system for third parties. And third parties flocked to it and released thousands of 3E compatible products.

The thing with 5E is that most of the terms it uses existed in 3E (that's why Pathfinder exists). So you can use the existing license to access those terms, even if they work a bit differently in 5E. More explanation would require a course in IP law, but the short version is that if you know what you're doing, you can produce a book compatible with D&D by simply using existing licenses. As long as you follow the license, you'll be OK (but you should consult an IP lawyer before risking any funds).

For example - the terms "armor class" and "hit points" and such have long been made explicitly available. You can use them as much as you like, as long as you do what the OGL says (and that's a really simple license, deliberately so - it's written to be easy to use and understand).

There are terms you can't use. If you don't know what you can definitely use, it's easy to find out. There's a thing called the System Reference Document (SRD). It contains all the stuff you can safely use without challenge (that doesn't mean there isn't other stuff you can use, but that stuff is very safe to use). The answer to "Can I use X?" is simply "Is it in the SRD?" That bit you can do yourself, because it just involves looking at a thing. You can't copy trade dress (appearance, design, layout) either, which is why you see variant stat block layouts. And if you're using the OGL, you agree not to reference trademarks (including the name of the game or its books) without separate permission from the owner, which is why you see products for "Fifth Edition" or "5E".

(Technically, you can use many other game terms and words not in the SRD as long as they haven't been declared to be something called "product identity", but that's a level of detail I don't want to get into here. There is a ton of other stuff you can use not in the SRD, which has been created by third party publishers over the last 16 years, including Pathfinder material, and even material from games like Fate or WOIN. But I'm keeping this simple.)

Why?
WotC's Ryan Dancey was a supporter of a theory called "network externalities". Basically he - and WotC - held the opinion that a well supported game was a successful game, and that third parties could support it and drive sales of the core product. There was a secondary motivating factor - preserving the game. D&D (even if not under that brand name) would continue to exist forever, even in the face of what Dancey at the time referred to as "capricious actions" by the IP owner, whoever that may one day be. From that perspective, they were successful - the Pathfinder RPG is evidence of that.D&D - or some form of it - is here to stay.

So why isn't WotC shutting these down?
I keep hearing you cry. I do. I keep hearing you cry that! Because WotC's IP rights are not being infringed upon; companies are doing what WotC has given them permission - in the form of the OGL - to do. All that is being used is material that the public has deliberately been given permission to use. The OGL is irrevocable. As long as people follow the rules and just use the IP that WotC has clearly outlined as permanently available, there's nothing to shut down. This, of course, does not include the brand name or any logos (i.e. the valuable stuff which makes the big monies), or art assets, or any text not in the SRD, but it does include every word in the SRD. And the content of the SRD easily contains all the terms, phrases, and words you'd need to make 5E-compatible products, as long as you're careful.

Do I need the OGL? Of course, there's another approach. You don't need the OGL to make a compatible product, but it makes things easier. Hundreds of third-party iPhone cases do that - you can claim compatibility with a brand, but make sure you get good legal advice before you do so. The OGL makes it super-easy, super-simple, and super-clear (which is why its called a "safe harbor"); outside the OGL, you're relying on regular IP law. So you can do it without the OGL, but the OGL makes it much easier.

Hasn't WotC shut a bunch of stuff down in the last year? Yup. They've shut down online character generators, mobile apps, 3D printing templates, and websites. Many of them came back, though, once they had a dialog with WotC. Generally speaking, if you're copying and pasting the D&D 5E rules, you're committing an IP violation. There is a difference between creating compatible content, and redistributing someone else's content yourself. Even if those rules are free to obtain, they're not free to distribute and there have been spell cards and character generators shut down for those reasons. WotC has allowed some creators to copy their text - usually the free Basic Rules or some portion of them - under certain conditions; but it should be clear that this is permission, not something everyone has the right to do.

I can copy and paste the free stuff. Unfortunately, that's not how it works. The Basic Rules are "free" as in "you have our permission play this game for free", not "you can take this game and freely distribute it yourself". The price of something - whether it's $0, $10, $1,000,000 - has nothing to do with it, and neither does the price you distribute it for, whether that is $0 or $1,000.

[h=4]So is a license coming?[/h]
At this point, I don't know. In November 2014, WotC's Chris Perkins said "It is our intention to bring back the OGL. We just don't know when we are going to do it yet." In October 2015, WotC's Mike Mearls said "Still no news now, but there will be news."

If a license does come, there's no way to know what form it will take, but it might make a few more verbiage assets available, or provide access to a logo or trademark. It might resemble the OGL, or it might be something completely different.

So, next time someone asks about this, simply link to this page. It'll save some repetition and allow conversations to avoid derailment!

[Edit: clarified the sentence on allowable terms].

<em>[video=youtube;ZXLBBp3YDro]https://www.youtube.com/watch?v=ZXLBBp3YDro[/video]

 

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Charles Wright

First Post
I was referring to the text, not the art and non-rules information.

Being one of the people that made and owns Fifth Edition Foes I can tell you that we specifically allow the reproduction of our stat blocks and rules portions of the creatures. And since we copied the trade dress of Pathfinder (and Paizo is completely open, so you can), it's not biggie.

Doing otherwise makes the book mostly useless to other publishers.

In your example I would hope that everything but the "Ecology" section and the art itself were fair game. Monsternomicon is a nightmare to use because you can't use any of the monster names.
 

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Sacrosanct

Legend
I was referring to the text, not the art and non-rules information.

Being one of the people that made and owns Fifth Edition Foes I can tell you that we specifically allow the reproduction of our stat blocks and rules portions of the creatures. And since we copied the trade dress of Pathfinder (and Paizo is completely open, so you can), it's not biggie.

Doing otherwise makes the book mostly useless to other publishers.

In your example I would hope that everything but the "Ecology" section and the art itself were fair game. Monsternomicon is a nightmare to use because you can't use any of the monster names.

Two things.

1). I hope you mention in your book that you allow everyone to "reproduce in it's entirety", which is what you said. Because unless you did, people can't. Not legally just because you're using the OGL
2). If you want your material to be "reproduced in its entirety" by everyone else, more power to you. But you don't get that call for everyone else. And seeing as how my monster above is NOT part of the SRD, it cannot be reproduced legally without my express permission. Not the presentation, and not the text. The only thing people could do is create their own with the serial #s filed off, just like people did with the beholder and other protected IP.
 

Hussar

Legend
Two things.

1). I hope you mention in your book that you allow everyone to "reproduce in it's entirety", which is what you said. Because unless you did, people can't. Not legally just because you're using the OGL
2). If you want your material to be "reproduced in its entirety" by everyone else, more power to you. But you don't get that call for everyone else. And seeing as how my monster above is NOT part of the SRD, it cannot be reproduced legally without my express permission. Not the presentation, and not the text. The only thing people could do is create their own with the serial #s filed off, just like people did with the beholder and other protected IP.

Isn't this an example of "broken OGC"? There is a section in the OGL license that must be included in all OGL products that delineates open content in an OGL work. Now, it is possible, entirely possible in fact, to claim that none of the text below the stat block is OGC. That's been done multiple times - the Creature Catalogues from S&S press did exactly this when released, which meant that while the book was OGL, it could not be used by anyone else. It's also been pretty common for publishers to state a variety of levels of what is included as OGC or not. I presume, Sacrosanct, that your OGL work's section would say something like, "No proper nouns and no text after "Ecology" is OGC" or something to that effect, since the stat block and the combat abilities aren't copyrightable anyway.

But, in any case, every single publication under the OGL must include a section stating what parts of the book are OGC. So, it's a given that he has included that in the license that he has to put in the book in order to use the OGL. Presumably his section (and I've forgotten the section number) states something like, "All material in this book is OGC". Probably with a bit more verbiage to no infringe on non-OGC stuff like page references to the Monster Manual or the like.

No OGL material is part of the SRD. Only the SRD is part of the SRD. The SRD is not the OGL. However, publishing under the OGL allows you to reference the SRD but must include that paragraph detailing what in the book is OGC.
 

Sacrosanct

Legend
I know the SRD is different from the OGL, but you need the OGL to use SRD material, to my understanding. And since my example is neither specifically called out as open content, nor is it in the SRD, means that you can't just "reproduce in it's entirety" like he claimed just because I've used the OGL for that product.

Step back for a second and look at what's being argued here. if the OGL means everything is open content, then I could literally take his book and resell it, possibly at a discount to undercut his sales. I am pretty confident that the OGL was not meant for that, nor grants you the right to do such a thing. The OGL does not overwrite existing copyright law except where explicitly called out, and only then in reference to specifically established material.

I don't need to call out "no proper nouns and no text after Ecology" because that's already granted by existing copyright law, along with additional material. That's what Section 5 and 8 of the OGL are for. Unless I explicitly state that that monster is OGL (section 8), it falls under normal copyright protection. Naturally this means anything I'm borrowing from the SRD (or other explicit OGC) has to be listed in section 8. But my own creations or anything else I've IP rights to are protected unless I explicitly include them as per Section 8 as well.

*edit* In fact, I wouldn't even be using the OGL at all, except the Superdungeon uses proper nouns of certain things in the SRD. Even for the monsters, the stat blocks and abilities are completely different than what they are in the SRD. It's just the names that are the same.
 
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Hussar

Legend
If you use the OGL then you must include Section 8 which delineates what is and is not open content in the product. You cannot use the OGL without including that section. So, yes if someone said everything is OGC then you could reproduce the entire book.

See the Pocket PHB for an example of this. Heck, the Hypertext SRD is an example of reproduction material for free.

The Uneathed Arcana was never added to the SRD but it was completely reproduced because it is 100% OGC. See also the online Mutants and Masterminds sites for another example of completely reproducing works.

You must delineate what is and is not open content if you use the OGL.
 


Hussar

Legend
My point is, if you have material in your OGL book that is neither in the SRD nor delineated as either open or closed content, then you have violated the license. You must declare content open or closed. Broken OGC serves no purpose. You can't use the license and not delineate material one way or the other and expect the license to be valid.
 

Sacrosanct

Legend
My point is, if you have material in your OGL book that is neither in the SRD nor delineated as either open or closed content, then you have violated the license. You must declare content open or closed. Broken OGC serves no purpose. You can't use the license and not delineate material one way or the other and expect the license to be valid.

Yes you can. These are the relevant parts:

Section 5:
5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

Section 8:
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.


Nothing there says that you must list out everything that is open content and list out everything that's not. All it says is that if you use any open content (including any of your own content that you want to be open), you must specifically say what it is. It's actually quite clear, and there is no need to list out everything that isn't open content because we have existing laws that cover that. The OGL doesn't override those laws, so it would be redundant (and a lot more unwieldy and more work) to require everything not open to be also specifically designated.

That means two things. A) any open content that I use must be identified as such. B) all other content that I do not designate as open content is not, and falls under normal copyright protection.
 


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