D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer


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Don’t get me wrong! I love pets in real life. I have two cats I adore. I just don’t like pets in D&D, and I don’t like it when they’re baked into the class mechanics.

Something like the beast master ranger makes sense - it’s in the very name! (And I get why such classes exist - because some people do like pets in D&D, and this seems to be the best way to make them viable.)

Nothing about “Battle Smith” says “pet” to me. Then again, “Battle Smith” doesn’t really say “combat medic” either. But anyway, I want a Battle Smith artificer who doesn’t have a pet. Since that doesn’t exist, if I were to play an artificer, I’d go with artillerist. At least their cannons don’t have to be autonomous.
 


Hopefully we will eventually get a weapon Smith style sub class.

The homunculus you can at least have attached to your ranged weapon or sitting on your shoulder and just remember that it takes air damage.
Yes. Exactly! I’m cool with the familiar-like homunculus, either as an infusion or a spell. It’s optional. You don’t have to have one.

A pet-less Battle Smith would fall into the same category as a spell-less ranger. It requires new mechanics to replace the pet.
 

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