Garthanos
Arcadian Knight
must have had blinders on.I think the distinction you are missing is right here. And, to be clear, I'm with you; 4E *IS* D&D as far as I am concerned. But, that said, I 100% understand how some people don't at all see it as "D&D".
I've zero loyalty to the name D&D. I've said that before.
I played 1E because it was THE one and only fantasy roleplaying game I knew of. I played 2E because it was the new shiny version of the one and only fantasy roleplaying game I new of.
Admin here. Next time, we could do without the insult. ~ PCat
I didnt quite get to play 2e, I had already decided it was too much work to get its fantasy and the style of its magic to fit the fantasy role playing I liked. I thought I didnt like hit points because they were too unrealistic back then too (I since changed my mind -- fantasy characters need to have a buffer of heroic luck)I dropped 2E like a bad habit once I discovered better fantasy roleplaying games.
I switched to 3E because I found it to be a very good fantasy roleplaying game.
I considered and played one session which featured some unfortunate players and DM so it didnt attract me much further.
<snipped some things that did sound snide>To me, I'm interested in great fantasy roleplaying games and "D&D" is meaningless detail.
But, to a lot of gamers, it is a very important difference.".
If you are referring to the setting yup... I am starting to get that. Lets see if I can explain why that seems odd... It wierded me out when I first saw gods to select from listed in the players handbook of a recent edition ....
The AD&D I played had a vague sort of non-setting with no place names and no gods except a vague assumption of the medieval one God, maybe. Most folk I knew kind of assumed you were meant to create your own world fill in your own names for places build your own artifacts etc... and couldn't have cared less if the default game world ever mentioned a Vecna.
I played one or two games using the Blue Book D&D and a similar small number using RQ then did a number of free form games where we used rolling high is good as the only mechanic.
So when "other" games came out which could have been called D&D with a couple house rules tacked on it almost seemed reasonable for TSR to sue... or try and patent the unpatentable. The mechanics were less different between AD&D it seemed than they were from 1e to 2e of D&D.
I played some AD&D During early college, mostly because that was what the group were playing ... it wasn't impressive in a number of ways the DM was incredibly railroading etc, but it had some fundamantal elements to it. I dabbled in a game of Fantasy Hero but was kind of busy
After college I ended up playing Stormbringer and the gritty feel felt very S&S genre appropriate. around this time I think I remember people howling because they took the word devil out of the monster manual, some/most of it was howls of laughter. I remember thinking it made D&D sound like a lame white washed cave-in.... but in your game world I thought... you could call them devils or "the fallen" if you like and another bunch of monsters call those daemons but it didnt seem significant to me. - who used the default cosmos anyway?
Eventually even more distinct games that had hot swappable genres and adjustable mechanics and differences in dm and player responsibilities and ways of wedding character advancement with story came out, Somebody said they only ever played D&D (d20) and when they didnt like 4e they actually looked around... and saw there was a wide wide world out there.
Succubus? Why does it need to be your monster manual that decides that kind of thing?
A succubus to me is something like this
Succubus - Wikipedia, the free encyclopedia
One interpretation had them seducing a man in the form of a woman then becoming an incubus (male) to seduce/rape a woman and implant a demon seed which destroys her on birth... and becomes a demon in its own right. Another had them spontaneously occur at the scene of a rape.
I only recently discovered that I had nostalgia for the names of wizards mentioned in AD&D. I like the 4e setting (and probably would have liked the 3e one too perhaps I should buy a bunch of 3e setting books.)Just curious Is there really some reason why somebody couldnt use the old FR setting with 4e mechanics?
I am still doing my DMing in my own game world but my son is using Forgotten Realms and my swordmage is itching to see more play.
I guess I jumped over the initial not quite finished initial release of 4e too and so I encountered a much
healthier beast.
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