What's really at stake in the Edition Wars

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I think the distinction you are missing is right here. And, to be clear, I'm with you; 4E *IS* D&D as far as I am concerned. But, that said, I 100% understand how some people don't at all see it as "D&D".

I've zero loyalty to the name D&D. I've said that before.
I played 1E because it was THE one and only fantasy roleplaying game I knew of. I played 2E because it was the new shiny version of the one and only fantasy roleplaying game I new of.
must have had blinders on.

Admin here. Next time, we could do without the insult. ~ PCat

I dropped 2E like a bad habit once I discovered better fantasy roleplaying games.
I didnt quite get to play 2e, I had already decided it was too much work to get its fantasy and the style of its magic to fit the fantasy role playing I liked. I thought I didnt like hit points because they were too unrealistic back then too (I since changed my mind -- fantasy characters need to have a buffer of heroic luck)

I switched to 3E because I found it to be a very good fantasy roleplaying game.

I considered and played one session which featured some unfortunate players and DM so it didnt attract me much further.

To me, I'm interested in great fantasy roleplaying games and "D&D" is meaningless detail.
<snipped some things that did sound snide>
But, to a lot of gamers, it is a very important difference.".

If you are referring to the setting yup... I am starting to get that. Lets see if I can explain why that seems odd... It wierded me out when I first saw gods to select from listed in the players handbook of a recent edition ....
The AD&D I played had a vague sort of non-setting with no place names and no gods except a vague assumption of the medieval one God, maybe. Most folk I knew kind of assumed you were meant to create your own world fill in your own names for places build your own artifacts etc... and couldn't have cared less if the default game world ever mentioned a Vecna.

I played one or two games using the Blue Book D&D and a similar small number using RQ then did a number of free form games where we used rolling high is good as the only mechanic.

So when "other" games came out which could have been called D&D with a couple house rules tacked on it almost seemed reasonable for TSR to sue... or try and patent the unpatentable. The mechanics were less different between AD&D it seemed than they were from 1e to 2e of D&D.

I played some AD&D During early college, mostly because that was what the group were playing ... it wasn't impressive in a number of ways the DM was incredibly railroading etc, but it had some fundamantal elements to it. I dabbled in a game of Fantasy Hero but was kind of busy

After college I ended up playing Stormbringer and the gritty feel felt very S&S genre appropriate. around this time I think I remember people howling because they took the word devil out of the monster manual, some/most of it was howls of laughter. I remember thinking it made D&D sound like a lame white washed cave-in.... but in your game world I thought... you could call them devils or "the fallen" if you like and another bunch of monsters call those daemons but it didnt seem significant to me. - who used the default cosmos anyway?

Eventually even more distinct games that had hot swappable genres and adjustable mechanics and differences in dm and player responsibilities and ways of wedding character advancement with story came out, Somebody said they only ever played D&D (d20) and when they didnt like 4e they actually looked around... and saw there was a wide wide world out there.

Succubus? Why does it need to be your monster manual that decides that kind of thing?
A succubus to me is something like this
Succubus - Wikipedia, the free encyclopedia
One interpretation had them seducing a man in the form of a woman then becoming an incubus (male) to seduce/rape a woman and implant a demon seed which destroys her on birth... and becomes a demon in its own right. Another had them spontaneously occur at the scene of a rape.

I only recently discovered that I had nostalgia for the names of wizards mentioned in AD&D. I like the 4e setting (and probably would have liked the 3e one too perhaps I should buy a bunch of 3e setting books.)Just curious Is there really some reason why somebody couldnt use the old FR setting with 4e mechanics?

I am still doing my DMing in my own game world but my son is using Forgotten Realms and my swordmage is itching to see more play.

I guess I jumped over the initial not quite finished initial release of 4e too and so I encountered a much
healthier beast.
 
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Hang on a second here KM.

How is it fair to say that your 3e splatbooks can't be used in 4e, but brush off the fact that your 2e splats were very difficult to bring into 3e by simply saying that they were "optional"? I mean, all those 3e splats were optional too.

And I defy anyone to update my 3rd/3rd elven ranger (with beastmaster kit)/bard (with Meistersinger kit) from 2nd to 3rd. It's a whole barrel full of work and really, really not worth it.

Or claiming that domains=specialty priests. I mean, come on, that's a bit of a stretch.

I really wonder, as a percentage, how many D&D gamers continued their 2e games into 3e vs how many just abandoned their 2e games for a new campaign. It would be very interesting to know the numbers. I have a gut feeling FWIW, that most people who switched to 3e, ejected their 2e campaigns and started fresh.
 

I really wonder, as a percentage, how many D&D gamers continued their 2e games into 3e vs how many just abandoned their 2e games for a new campaign. It would be very interesting to know the numbers. I have a gut feeling FWIW, that most people who switched to 3e, ejected their 2e campaigns and started fresh.

I can only speak anecdotally, but I don't personally know a single group who converted their 2e campaigns to 3e. Most of them simply dropped their 2e campaigns like a hot rock and immediately began anew in 3e. Two (that I can think) took the time to finish out their 2e campaigns and then started new 3e campaigns.
 

JD - my experience was similar, but, I wonder how much that just colors my gut feeling. I imagine if everyone around me kept right on trucking with their 2e (or earlier) campaigns and just converted, I'd probably feel differently.

One other thing that always gets ignored in the whole compatibility discussion is Rules Compedium D&D to 3e. I mean, there's a whole system of D&D that survived two editions of AD&D that shares pretty much nothing with AD&D - the cosmology, flavour, mechanics, whatnot are pretty far divorced from AD&D. There's some overlap, to be sure, but, there's a rather large swath that isn't.

Yet, no one ever seems to claim that RC D&D isn't D&D.

And 3e certainly wasn't compatible with RC D&D, nor were there any conversion documents (that I'm aware of anyway) produced for it.

Why does it never come up in the edition war discussions?
 

One other thing that always gets ignored in the whole compatibility discussion is Rules Compedium D&D to 3e. I mean, there's a whole system of D&D that survived two editions of AD&D that shares pretty much nothing with AD&D - the cosmology, flavour, mechanics, whatnot are pretty far divorced from AD&D. There's some overlap, to be sure, but, there's a rather large swath that isn't.

Yet, no one ever seems to claim that RC D&D isn't D&D.

And 3e certainly wasn't compatible with RC D&D, nor were there any conversion documents (that I'm aware of anyway) produced for it.

Why does it never come up in the edition war discussions?
What was its player base like? If very few people played it, that might explain why its fans are never heard from.

I don't personally know anyone who played it - all the groups I knew of back in the 1e (and 2e) era were either running 1e, Victoria Rules, or (later) 2e...or had bailed on the game completely and were doing something else.

Lanefan
 

I can only speak anecdotally, but I don't personally know a single group who converted their 2e campaigns to 3e. Most of them simply dropped their 2e campaigns like a hot rock and immediately began anew in 3e. Two (that I can think) took the time to finish out their 2e campaigns and then started new 3e campaigns.

I did.

3e kinda blew it up after the Wizard/Fighter got 4th level spells. (And he was only getting the 2 free spells per level!) Though I do appreciate the fact that he could take that level of Fighter and grab Weapon Finesse to become awesome with a rapier.
 

I'm another one whose campaigns got updated...and didn't. To explain...

I am one of 3 DMs in a campaign dating back to the mid-1980s that had been updated from 1st to 2nd and then into 3rd and 3.5. Not everything converted smoothly, but the PCs were still quite identifiably the same in a very real sense. That campaign is still active.

At the time, I was active in another 2Ed campaign that got updated, and a third that did not.

Of those, the one that got updated eventually got disbanded due to RW issues a few months after the conversion.

In addition, there was a guy who was working on a 2Ed campaign at the time 3Ed was released, but he converted the whole thing over before one die was rolled.
 

What was its player base like? If very few people played it, that might explain why its fans are never heard from.

I don't personally know anyone who played it - all the groups I knew of back in the 1e (and 2e) era were either running 1e, Victoria Rules, or (later) 2e...or had bailed on the game completely and were doing something else.

Lanefan

Honestly, I have no idea. I knew a few groups in the 80's and 90's, but, yeah, they were pretty few and far between. But, there must have been someone playing or they wouldn't have kept making supplements and having support in Dragon. I've been on and off reading that Let's Read Dragon thread and they just hit a letter to the editor in 1990 complaining about the lack of support in the magazine for Basic/Expert (or whatever you call it). So, there must have been some playing.

How many? Absolutely no idea.
 

Well, to provide a bit more of perspective on my earlier post...


We re-ran an entire campaign (of attacking the main temples of the gods of Fury - including their specialty priests). These were players who enjoyed the last campaign and ran it again with different characters. The campaign was considered by all in the group to be the same (have the same feel, have the same NPC characters in every meaningful way) but better (more rules options, more fleshed out pcs).

Also, my good friends who I gamed with in college re-ran the 2nd edition Night Below product with the SAME characters of our whole group (pple played multiple characters)...but all updated for 3e. They told me they had great fun and did it from start to finish (which is a hefty and impressive task, IMO).


As the DM of the former, I'll say that it was a fairly easy task to convert...and I did have to deal with 5 temples of specialty priests. I point to 3 things:
1. Domains
2. Prestige classes
3. God specific spells

Because, in the end, these were the elements that made up specialty priests in 2e.
 

Edition wars have exactly nothing to do with the future of the gaming industry. Edition wars are about people making arguments in bad faith in an attempt to score points against the other side. Nothing productive or insightful ever came from telling other people why they are wrong to like the games they like, which is what all edition wars ultimately boil down to.

Have you ever heard of a thing called "transference"? I believe that transference is at the heart of reader bias. We read something, and we process it as though we had written the same words. We know what would cause us to write those words, and then transfer those motives onto other people.

Perhaps whatever part you have played has been about "making arguments in bad faith in an attempt to score points against the other side". That doesn't make it so for anyone else.

@ the OP: I can foresee two possible responses now:

(1) "I am talking about the other side; I was a defender": I would suggest reading the opinion of anyone who says "My side is right; the other side is simply acting in bad faith" with a grain of salt that could top Olympus.

(2) "I wasn't a participant": In which case, how do you become an authority on the motives of those who were?

Either way, posts like that I am responding to should be considered highly suspect. Look at the posts that assume most people have a real motive, other than sheer malice, and I think you will get closer to the truth. Even if a person's motives are misguided (and I fully admit that mine have been in the past, and certainly will be again, despite best efforts) they can also be rational.


RC
 

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