Apparently, it has become impossible to criticize the game without criticizing the gamer. There is an inability or unwillingness on the parts of some people to accept a statement like "I like WoW, but I don't want it in my D&D." or my similar statement about Healing Surges & Tekken at face value. To them, the words are merely a facade to an ad hominem attack.
What purpose did asking for clarification serve? It lit the fuse, and that's it.
The problem, as I see it, is that for many people, their attack on the game carries with it an implicit criticism of the gamers who like it. Can we agree that however you feel about any edition of D&D, it is insulting and rude to claim that your version is for "smarter," "more serious," or "better" gamers?
That's the basis of my responses above. It's why I feel so strongly about the "It's not D&D" attack. Because, bluntly, the assertion is terribly rude. You don't have to like the game, or play it, but you have to know you're starting a fight if you make that assertion. Because to some people, it IS D&D. That argument (which can't even be called a discussion) can only play out like this (highly abbreviated):
Old-timer: "Fourth Edition isn't D&D (because of X)."
4e player: "Yes it is!"
OT: "No, it's not."
4e: "Yes, it is."
OT: "Is not!"
4e: "Is too!"
OT: "Is not!"
Played out ad infinitum. Does that sound childish to anyone else? The "because of X" doesn't matter, because it's the first statement that starts the fight. Obviously, it would be the same if some new player said that the old-timer's game of choice "wasn't D&D," but that just doesn't happen. The above does - frequently. And "videogamey," "WoW-like," and others are frequently nothing but a less overt version of the same line of attack. By comparing 4e to something that isn't an RPG, the implication is that 4e isn't really an RPG. And therefore, since D&D IS an RPG, 4e isn't
really D&D. This is not a hard, difficult to follow, or even irrational response to predict. And it fundamentally boils down to a "badwrongfun" attack.
Look, I get it. I played the older editions. I liked them. However, I happen to like the new edition as well. And I get ticked when some cranky jerk tells me that the edition I'm playing "isn't D&D" or that it has been "dumbed down."
I have no problem with someone saying: "I don't like it." I have no problem with "4e is too simple for me," (I feel the same way about
Castles & Crusades) or "I prefer the nuances of selecting skill points over how 4e handles it," or "I prefer the 3e magic system," or even "I like that 3e has more options in character creation." All of those are valid opinions, expressed in a non-confrontational fashion, for someone to hold. So is, for the record, "I don't like the way 4e handles healing - the surge mechanic doesn't work for me."
Where it gets rude is "D&D shouldn't have a healing surge mechanic. 4e is dead to me (not D&D, or some other similar hyperbole)."
See the difference?
Dannyalcatraz said:
And, FWIW, MMMORPGs were among the many sources from which the 4Ed team drew inspiration, so one can hardly claim that those who critique the game on that basis- rejecting those elements- are being trollish.
Sure, but it's definitely trollish to assert the presence of those elements in a way that you are fully aware is an attack not just on the game, but on the taste of the people who play it.
I freely admit 4e borrowed stuff from WoW. I also know (since I know one of the guys who was responsible for creating it) that WoW borrowed liberally from D&D
in the first place. That doesn't make 4e "videogamey." One mechanic does not a system make. I fully expect games to borrow mechanics from other games (as D&D borrowed dice in the first place), both in genre and out. That's simply smart design - trying to learn from what has gone before.