DreadPirateMurphy
Explorer
My campaign world is called Dirt. Dirt has two dungeons: the lair of the orc with pie, and the lair of the goblin at the end of the 50' corridor filled with green slime.
The city of The City has an armor shop, a weapons shop, a tavern that will only serve adventurers or mysterious patrons, a market square for local color, and a blatantly evil regent who rules over an oddly ambivalent population.
The City is threatened by the evil Gazebo, a nigh immortal foe who is the only one to successfully use the Head of Vecna.
Players may only pick character races and classes from the PHB, as PHB2 is far too special. The gods of this world (there are five -- one for each alignment) have decreed that the heroes will be challenged by every foe in the Monster Manual...in alphabetical order.
I need advice...how may I make my world truly bland?
The city of The City has an armor shop, a weapons shop, a tavern that will only serve adventurers or mysterious patrons, a market square for local color, and a blatantly evil regent who rules over an oddly ambivalent population.
The City is threatened by the evil Gazebo, a nigh immortal foe who is the only one to successfully use the Head of Vecna.
Players may only pick character races and classes from the PHB, as PHB2 is far too special. The gods of this world (there are five -- one for each alignment) have decreed that the heroes will be challenged by every foe in the Monster Manual...in alphabetical order.
I need advice...how may I make my world truly bland?