What's so special about being special?

My campaign world is called Dirt. Dirt has two dungeons: the lair of the orc with pie, and the lair of the goblin at the end of the 50' corridor filled with green slime.

The city of The City has an armor shop, a weapons shop, a tavern that will only serve adventurers or mysterious patrons, a market square for local color, and a blatantly evil regent who rules over an oddly ambivalent population.

The City is threatened by the evil Gazebo, a nigh immortal foe who is the only one to successfully use the Head of Vecna.

Players may only pick character races and classes from the PHB, as PHB2 is far too special. The gods of this world (there are five -- one for each alignment) have decreed that the heroes will be challenged by every foe in the Monster Manual...in alphabetical order.

I need advice...how may I make my world truly bland?
 

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Everyone is named after their race and profession / character class. Optionally they may also have their alignment as part of their name.

"I am Human Fighter. I will defeat you with the aid of my fellow in arms, Lawful Evil Dwarf Paladin!"
 

Nah, you need to use a classless system, so no one have anything concrete to differentiate themselves. +2 to two abilities, +2 to two skills Pick powers from any class, and so on. Everyone uses the same weapon and wears the same armor in the same color combination.
 

There is only one answer I am giving...I'm suing you! How dare you infringe on my intellectual copyright and publish the details of my campaign without my express permission. written permission. In triplicate
 



Most background NPCs should have only one phrase of dialogue. Certain rare NPCs, will have a phrase, followed by a YES/NO prompt. A maximum of two replies are allowed for this type of NPC.

Ex. 1
PC: Hi there!
NPC1: The Orc is to the West.
PC: Umm...what is your name, sir?
NPC1: The Orc is to the West.

Ex. 2
PC: Well met!
NPC2: I like pie. Dost thou like pie? (YES/NO)
PC: Yes
NPC2: I like pie too.
PC: Is there something you don't like?
NPC2: I like pie. Dost thou like pie? (YES/NO)
PC: No.
NPC2: Oh but thou must! (YES/NO)
 

Every NPC is named "Bob" or "Sue" (though you could use racial variants like all dwarves named Grim or orcs named Grog, its even better when THEY are named Bob and Sue).

There is no "special" treasure, only +X items (+1 sword, +2 armor).

Name your starting kingdom "Jeneria"

Have only two deities: The Good God of light and fluffy bunnies and the Evil God of darkness and puppy-kicking.

Puzzles and riddles always classic ones from lit and myth ("a man." "Mellon.")

All vampires speak with a Bella Lugosi accent.
 

Most background NPCs should have only one phrase of dialogue. Certain rare NPCs, will have a phrase, followed by a YES/NO prompt. A maximum of two replies are allowed for this type of NPC.

Ex. 1
PC: Hi there!
NPC1: The Orc is to the West.
PC: Umm...what is your name, sir?
NPC1: The Orc is to the West.

Nuklear Power » Archive » Episode 015: A little intellectual conversation.

Ex. 2
PC: Well met!
NPC2: I like pie. Dost thou like pie? (YES/NO)
PC: Yes
NPC2: I like pie too.
PC: Is there something you don't like?
NPC2: I like pie. Dost thou like pie? (YES/NO)
PC: No.
NPC2: Oh but thou must! (YES/NO)

But Thou Must - Television Tropes & Idioms

Good call on both, btw.
 


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