darjr
I crit!
Yea, Jürgen Hubert: is a good contact for GURPS info. I hope he joins in.
I think that GURPS martial arts and a dash of powers could do this.
I think that GURPS martial arts and a dash of powers could do this.
4e and Hero both lack the incentive for the players to be awesome, though; they're fun games, but combat often ends up being "I blast him with power X, then defend with power Y." M&M is on my list for the Hero Point mechanic, among others.
Savage World players, I'm not familiar with the game at all; does it have 'stunts'?
Thanks for the helpful insight, Coyote!
That being said, I think we're talking past each other a bit--the consequence of different games hijacking various common English terms. But when talking about stunts in SW, i wasn't asking about MnM style "pull a temporary new power out of your butt" style stunts, but rather Exalted "get a bonus if you describe your action to be exceptionally cool" style stunts.
Savage Worlds with the SUPERHERO COMPANION would do the job nicely. I cannot say enough nice things about the flexibility of Savage Worlds.
This will damn me forever in the eyes of the 4e haters but ...
... reskinning 4e powers would be perfect, imo. The shift/push/pull aspects especially. You could rewrite the fluff without the players ever knowing.