What's the ECL for Chosen of Mystra?


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Ten.

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Of course, that's not really a LEVEL adjustment. That's how many portraits of Andrew Jackson you shoudl give your DM, while in the act of asking if you can play a Chosen of any deity. For starters ("twenty" might work better).

Chosen are not appropriate for PC's ... the power scale is too far off.
 
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ECL+4

It is not inappropriate if a good roleplayer runs the Chosen. Chosen should almost always be aware of their power and use it sparingly, IMO. It might also be interesting to play a Chosen who was fighting the temptation to use their power for personal gain.
 

Re: Re

Celtavian said:
It might also be interesting to play a Chosen who was fighting the temptation to use their power for personal gain.

Everyone should be, at least with the right DM, and the right deities. Mystra, for example set Elminster on Rogue Chosen, who used their given powers for their own ends, in the past. Imagine the situation where your character bullies an elderly couple for fun and they change shape and he suddenly sees the Witch-Queen of Aglarond AND her lover before him, asking him if they can have a word with him - with her already chanting under her breath...
 

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Mystra, for example set Elminster on Rogue Chosen, who used their given powers for their own ends, in the past.

I would love to see the look on a player's face when Elminster showed up to have a talk with them. At least a player who actually was familiar with the Realms and enjoyed the Campaign setting.
 

Of course you can exchange Elminster with every Darkest-Horror-Of-Their-Worst-Nightmares-Squared....
"You mean, you use the Bigby's Spells a lot?"
"No... I mean, I AM Bigby, and have INVENTED those spells... And you know what? I have another of those made especially for people like you, whom I told noone of.... Bigby's Fearsome Fist of Fury" :D
 



"See, the thing is, for this campaign I'd have to upgrade the chosen seeing as the chars are level 35."

Oh, brother.

OK, IMNSHO, D20 starts breaking down completely above level 20 and while the Epic Handbook (which you do own, right?) solves and addresses some of the problems it does not by any stretch address all of them.

One of the bigs problems left unaddressed so far in D20 is the overly simplistic design of the EL, ECL, CR system. The D20 system assumes various types of linearity and equivalence which is just not in fact present.

I'm not familiar with the powers of the Chosen, though I know them to be in 2nd edition quite vast indeed. I strongly suggest that you are going to need to apply a fix to the ECL system for a template applied to a high level character.

Some powers acquired in templates are front ended and go away with time extra HD, bonus to strength, small bonus to dex, small natural armor bonuses (3 or less, scent, small bonuses to move, small racial skill bonuses (2 or less), flat energy resistance, flat spell resistance. If the ECL of the template is largely front ended and the ECL is +3 or less, then a flat increase in ECL is not such a bad thing.

But some powers acquired in templates are NOT fronted ended and do not go away with time but instead continue to scale as character level increases. Such powers typically offer a very slight advantage at first, but over time become more and more important. For instance, bonus to intelligence, bonus to constitution, bonuses to a spell caster's primary attribute, energy immunity, increased spell progression, or natural spell progression that increases with character level, regeneration, fast healing, spell resistance that increases with character level, etc. If the ECL of the template is largely based on top heavy powers, a seemingly well chosen ECL makes the template unplayable at low levels but means that above some level the character is recieving an munchkiny maximizing of ability. In my opinion Half-Celestial is a good example of this, and this is the reason the ECL went up from +3 to +4 on revision. For very high levels, even this is too low.

The best solution is to make top heavy ECL's scale with level. For instance in the case of Half-Celestial, a good ECL might be more like + 1 ECL +1 ECL/5 chacter levels (round fractions up). A first level half-celestial is only suffering a +2 ECL penalty, but a 25th level half-celestial is treated as a 31st level character.

A similar thing probably needs to be done with Chosen of Mystra.

The reverse could also probably occur. A template could be so front heavy that it makes a low level character practically invincible vs. low CR challenges. For instance DR 15/+1 is a highly front ended ability. However, over time DR like that goes away as more an more enemies are capable of overcoming it or have non-weapon attacks to get around it. So you might have in theory a ECL like +5 ECL -1 ECL/10 character levels (minimum +1).

Of course, there is probably a more elegant way to do this, and as soon as I think of it I'll submit an article somewhere.
 

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