What's the next "Scape" book?

nute said:
Nightscape? A sourcebook covering specifically nocturnal adventures and creatures? The ecology of vampires, specific feats for breaking-and-entering, thieves' guilds, incursions by the Plane of Shadow, etc.
That's a pretty solid idea, actually.
 

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Knight Otu said:
Alienscape - Environments tainted by the Far Realms (the name Farscape was rejected for some reason).
Fiendscape - Environments ruled and tainted by evil forces.
Skyscape - Cloud Palaces and Flying cities.
Spellscape - Environments blasted, tainted, or formed by magic. From Mordor to the Mournlands and back again.

Add Junglescape to the above and I'd be happy with all 5!
 



I think a 'planescape' book would be great. Sigil, Outlands, Gatetowns, etc. portal/key magic, more planetouched races, exotic planar environmental rules (astral, ethereal, shadow, etc), Dabus 'speech', planar 'cant.

Seems like there is so much appropriate material that could easily fill such a '-scape' book.
 

nute said:
Starscape? Spelljammer 3.5!

This is the one I'd most like to see. Not Spelljammer 3.5, per se (although that could be part of it), but a book detailing various ways to travel between Material Plane worlds.
 



Shadowslayer said:
I can't comprehend why they've done Frostburn and Sandstorm, but haven't done some kind of forest/jungle book. That probably should have been first, I would think...unless there's some logic to this that I'm just not getting. Almost everyone has forests in thier game.

But, since it wasn't first, I'd settle for it being next.

I think there's been a delay in any such book precisely because almost everyone has a forest in their game -- much as it's taken until now for the dungeon book: the forest environment is so thoroughly entrenched in the game that there isn't that much additional information that needs to be put out when compared to deserts and arctic wastelands.
 


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