What's up with Scimitar Dance

I guess the scimitar-feat would have to be powerful to make up for the scimitar as a weapon sucking. High crit is worth 0,225 damage per hit on average. A +1 to attack is also worth 0,225 damage, if you don't factor in special attacks that deal more damage.
 

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Mirtek said:
Which it actually doesn't. A scimitar is still considered a heavy blade, so it can take both Blade Opportunity and scimitar dance (making it the only weapon with 2 feats)

Actually, we established earlier that several weapons get two feats, some even get three, IIRC.
 

Something that my brother also pointed out:

A Scimitar is the only Heavy Blade that a Halfling can wield in one hand. All the others are either 2-H or Versatile.
 


Ulthwithian said:
Something that my brother also pointed out:

A Scimitar is the only Heavy Blade that a Halfling can wield in one hand. All the others are either 2-H or Versatile.
OooooOoooo!! Halfling Stormwarden, here I come!

Mua-ha-ha, -- N
 

I'm not that familiar with specific designs of weapons, but i always thought of scimitars as a finesse weapon. I'm surprised that it has a lower bonus to hit than a longsword, I would have expected the opposite.
 

Cadfan said:
I think its more because scimitars are lame, and this makes them good.

*Shock!*

Eh? Say what now? Scimitars are so far superior to longswords its not even funny.

Longswords get a +1 to attack bonus sure, but scimmies are High Crit!

And in 4e high crit weapons ROCK! (that extra 1[w] damage comes in handy throughout the game! From level 1-30. Magic weapons actually increase this benefit! This is why the greataxe rocks so much over the greatsword, excluding certain swor dfeats ofcourse.)
 

Sitara said:
*Shock!*

Eh? Say what now? Scimitars are so far superior to longswords its not even funny.

Longswords get a +1 to attack bonus sure, but scimmies are High Crit!

And in 4e high crit weapons ROCK! (that extra 1[w] damage comes in handy throughout the game! From level 1-30. Magic weapons actually increase this benefit! This is why the greataxe rocks so much over the greatsword, excluding certain swor dfeats ofcourse.)
The high crit only comes into play on natural 20s. The +1 to attack applies always.
 

Whoa whoa whoa whoa ... what? ... whoa.

Ok.

Are you SERIOUSLY telling me that a TWF ranger is going to get 8 damage per round for 2 attacks when they BOTH MISS!

Whoa ... what?

Ok.

So thats 2 minions down per round when he MISSES. No rolls required ranger. You are THAAAAT good!

Seriously .. what?
 


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