GVDammerung
First Post
If someone else has already said this, I missed it and apologize for being repetitive. Otherwise -
It hit me tonight what's wrong with Wotc's 4e rollout.
Wotc is correct that 3.5 has problems and that those problems need to be addressed. For example, 3.5 plays too slow, preps too slow, and has some rules that are just unfun (grappling etc.) and so forth.
The problem is that 4E is not just fixing what's _not working_ well, it is also "fixing" what _is working_ well. It is making needless fixes to what is not broken. So to speak, 4e fixes what's broken but also fixes what's _not_ broken. Whether this is out of a "change for change sake," an "in for a penny, in for a pound mentality," or that the designers just don't know when to quit, I can't say.
I'm not passing judgment until I see the final product, but from what I know at this point, 4e is leaving me cold for this reason. If it ain't broke, 4e should not be trying to fix it.
It hit me tonight what's wrong with Wotc's 4e rollout.
Wotc is correct that 3.5 has problems and that those problems need to be addressed. For example, 3.5 plays too slow, preps too slow, and has some rules that are just unfun (grappling etc.) and so forth.
The problem is that 4E is not just fixing what's _not working_ well, it is also "fixing" what _is working_ well. It is making needless fixes to what is not broken. So to speak, 4e fixes what's broken but also fixes what's _not_ broken. Whether this is out of a "change for change sake," an "in for a penny, in for a pound mentality," or that the designers just don't know when to quit, I can't say.
I'm not passing judgment until I see the final product, but from what I know at this point, 4e is leaving me cold for this reason. If it ain't broke, 4e should not be trying to fix it.