Overall, I have not been inpressed with the 4th ed info I have seen. I found the announcement presentation to be downright insulting actually. While WOTC is the company behind D&D, we are the players. Having 4th ed presented to me like I was some noob at a trade show as opposed to a long time player and fan was silly. That has left me with a bad feeling of 4th, that I didnt really have with 3.5, and will make me much more skeptical of the product when 4th comes out.
That isnt really all that important to this discussion tho.
The talk about 4th needing to be a great break from 3.x ed flies in the face of evidence. 3rd was only out 3 years when 3.5 was released. Since 3.5 was released for the express purpose of patching 3rd ed, and since as near as I can tell, nearly everyone bought in, even tho it was only 3 years later, why do people think that 4th ed being a patch of 3.5 (fixing what is broke only) is unacceptable 5 years after the release of 3.5?
My concerns with what is being discussed.
First, it seems like the developers are getting too in love with rules. I see this in several places. First, the discussion on roles for each class and monster. While having roles defined for new players is fine, enshrining these roles for experianced players is a needless restriction. The players can do that perfectly fine. However, if there are basic restrictions in the rule base to force a class into a role, or out of a role, I think that that is a needless restriction.
The second place I see rules creeping in is trying to control in-game effects. The player wealth per level is where you started seeing it in 3.x ed, and with the discussion of getting rid of the 'christmas tree' in 4th ed, they are taking on themselves more control over what should be a DM's problem, not WOTCs. You also saw this in WOTCs need to put in the description of any life extending magic that even tho you dont age, when your time is up you die. That again is the DMs choice.
For those now thinking that I could just house rule all this, you are missing the point. I dont want to have to house rule out rules. You should only be house ruling in the rules needed to set up your own game setting, not ruling out sections of the PHB to make your own setting.
This leads me to the concern I have with WOTC under-generalizing the core books. The 3.x core was fairly generic, with the greyhawk material being there mostly to make the cleric useable right away. I am worried that the core books are going to be too slaved to the new setting WOTC is making. The races in every PHB so far have been there because to some degree they are generic. Especially now, everyone knows what an Elf a Dwarf and a Halfling is. No one knows what an Eladrin is. If the background material of the eladrin is too specific, that can really hinder useage outside of the presented setting.
Before anyone thinks I am just slamming 4th ed, there are some things I would like to see. To be honest, while I dont want to see the core books too fixed to the setting, I do want to see the setting. It sounds like what I was wanting to go for for my setting but I didnt really make it.
I would also like to see the changes to the combat and magic systems. While I dont really have a problem with either, I would like to see how the new systems work.
So basically, I worry that WOTC is taking too much on themselves, and that since they are determined to re-invent the wheel instead of just patching the holes in 3.x ed, they are going to end up making a game which misses the mark, and instead of just fixing the game, it ends up making a whole new set of problems, leaving the game in roughly the same place it is now, a good system with some problems.