Shadowdweller
Explorer
I don't think grappling is in and of itself a bad mechanic, nor is it extremely complicated. It IS, however, poorly explained in 3.5 and was almost a nightmare in 3.0 (where monster listings required recalculation to determine number of possible grapple checks per round). The game designers were very inconsistent for a long time with explanations, even going so far as to publish incorrect information in the supposedly rule-clarifying Gamestoppers articles on the Wizards' web site. Even as it is, there remain a number of monsters with Improved Grab, that probably should never grapple (if they wish to make the most of their offenses).
The mechanics aren't really so bad IMO, but have been handled horribly.
The mechanics aren't really so bad IMO, but have been handled horribly.
Last edited: