What's your favourite version or variation of D&D?


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Currently, my favorites are AD&D and 13th Age. Then 4e, followed by Pathfinder. But I tend to change opinion a lot on this matters. :)
 

Well, you specified hit points as a requirement so that rules out True20.

My second choice is my house ruled 3e which includes
1. Sean K Reynolds Fewer Absolutes

2. Variants from the 3.0 DMG, and Unearthed Arcana, the Cityscape Wilderness/Urban skill swap, and the spellless Ranger and Paladin variants from Complete Champion (well, something similar since I have been doing this since seeing a variant elsewhere in early 3.0), and a slightly tweaked OA Shaman that replaces the monk
3. Ignores most other WOTC sources of player material and alternate mechanics except for a handful of spells, feats, and magic items.

4. Incorporates third party material including, but not limited to the following: Green Ronin's Cavalier's Handbook, Psychc's Handbook, Shaman's Handbook, and Witch's Handbook; Malhavoc's Book of Iron Might (for the maneuver system and some fighter abilities), Blue Devil's Poisoncraft, Mystic Eye Game's Artificer's Handbook (well, now, the revised slot creation that Curtis posted on ENWorld).

5. My own house rules including: dropping level drain and XP costs, boosting some the classes in skill points, changing the multiclassing rules, dropping some spells (e.g. Rope Trick, Law/Chaos Spells, Prismatic Spells, Tenser's Transformation) and revising others (e.g True Strike and the Animal Buffs).
 
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A vote here for our local "Victoria Rules" variant on AD&D 1st edition. My second choice would be 1e by the book, then OD&D/BECMI/similar. I did a long run with 3e/3.5e and found it's just not for me; Pathfinder is, I gather, quite similar. I've book-learned 4e but have yet to play it; I can only hope it plays better than it reads. :) Jury's out on 5e and will be for a while yet.

Lan-"not seen around here nearly as often these days"-efan
 

To me, D&D 4th edition.

I played 3e for a long time, but when 4e launched, it was the game I wanted D&D to be. Many of the "3e house rules" we had in our table were actually incorporated in the rules for 4th edition! ^^

It delivers the balanced, cinematic and heroic game I look for when playing D&D.
 

4e, then a tie between RC and AD&D 1e.

And in nearby games, I love Dungeon World. 13A looks awesome, but may never get to run/play it.

-O
 


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