Bill Zebub
“It’s probably Matt Mercer’s fault.”
Radio buttons are named after the buttons on car radios.
Am grognard, know that.Radio buttons are named after the buttons on car radios.
FGU has only ever run locally.
Sorry, I am not sure what you mean here?
Ha ha. For sure I'm old school when it comes to the terms used in User Inteface design. Circles that you can click on & off is what we called radio buttons back in the early days of Windows programming. I don't know what a modern word for them would be?
Foundry's support for different dice rolling processes is pretty darn extensive. If you are so inclined, I would be interested if you could provide a few examples of the more idiosyncratic dice-rolling processes. I'd be interesting in seeing if I can make it work only using dice formulae typed into foundry's chat.Just out of curiosity, how good is the basic dice coding in Foundry? One thing you do find when gaming outside the D&D sphere is a lot of idiosyncratic die rolling processes.
It's amazing dice tray isn't core. Truly.Foundry's support for different dice rolling processes is pretty darn extensive. If you are so inclined, I would be interested if you could provide a few examples of the more idiosyncratic dice-rolling processes. I'd be interesting in seeing if I can make it work only using dice formulae typed into foundry's chat.
If you are interested:
Basic Dice
This article covers more complex dice concepts such as parenthetical expressions, evaluating pools of dice, complex data paths in rolls, and the dice rolling API.
Advanced Dice
This article covers more complex dice concepts such as parenthetical expressions, evaluating pools of dice, complex data paths in rolls, and the dice rolling API.
Dice Modifiers
This article covers all of the roll modifiers that Foundry VTT currently offers and how to use them.
Generally, the game system will handle most of the dice rolling from character sheets. Also, two of the most common modes are (1) Dice So Nice!, which gives 3D dice graphics and sounds
(2) Dice Tray, which adds some buttons for rolling dices and applying modifiers. You can also press a button to bring up a dice calculator which gives a graphical interface to perform more complicated rolls.
In my experience, very few people roll dice by entering the dice-rolling formulae in the chat. I mainly engage with dice rolling formulae when writing scripts or when I want to have text in a journal article that I can click on and have the dice rolled.
One of life’s greatest mysteries.It's amazing dice tray isn't core. Truly.
I believe that it can be run in that way. Mind you I have not tested that.I must have been unclear. I meant "locally" as in, "only up the LAN". As noted, people use VTTs without remote play on occasion. I wasn't clear when I posted that whether versions hosted by a GM could be accessed up the Net.
Foundry's support for different dice rolling processes is pretty darn extensive. If you are so inclined, I would be interested if you could provide a few examples of the more idiosyncratic dice-rolling processes. I'd be interesting in seeing if I can make it work only using dice formulae typed into foundry's chat.