When Fantasy Meets Africa

The roaring success of the recent Black Panther film is another sign that fantasy worlds are changing. The fictional African country of Wakanda as portrayed in Marvel comic books has been isolated and stagnant, a common problem with "Othering" of non-white cultures. The plot of the film addresses its isolationist past and in doing so, blazes a trail for other fantasy universes in how they portray African-like nations.
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The roaring success of the recent Black Panther film is another sign that fantasy worlds are changing. The fictional African country of Wakanda as portrayed in Marvel comic books has been isolated and stagnant, a common problem with "Othering" of non-white cultures. The plot of the film addresses its isolationist past and in doing so, blazes a trail for other fantasy universes in how they portray African-like nations.

[h=3]Marvel Deals With its "Other"[/h]Othering is a process in which other cultures are viewed through a biased lens of exoticism and isolationism. These cultures are not integrated into the world but are rather static, often amalgamating a region's various cultures into one homogeneous mass. The culture may be portrayed as never having advanced beyond what defines it as exotic.

Any world creation will likely be influence by the beliefs of the time, and many fantasy worlds -- Marvel's superhero universe included -- paint different cultures with broad strokes for white audiences as a form of shorthand. This is how we got Wakanda as a technologically-advanced culture that never fully engaged with the horrors of war that have rocked the world at large. As Nate Jones puts it:

It refuses to trade with other nations, though as one line in the movie makes clear, Wakandans are still able to consume American memes. As we see in a Western television broadcast in the movie, Wakanda is able to get away with this by masquerading as an impoverished third-world country, and since the country’s leadership refuses to take international aid, the rest of the world doesn’t ask too many questions.


The plot of Black Panther addresses this isolationism -- a byproduct of "othering" Wakanda as a a fictional nation in Africa -- head on, and makes it clear that the Marvel Cinematic Universe plans to integrate Wakanda into its narrative like any other nation. It's a bold choice that will likely change the static nature of Wakanda forever. Role-playing games face a similar dilemma.
[h=3]RPGs and Africa[/h]There hasn't been a great track record in nuanced representation of African nations in tabletop role-playing games. G.A. Barber uses Rifts Africa by Palladium as an example:

...with a decided lack of POC in the art, and the entire continent serves as a place for non-Africans to adventure in. There are 67 interior pictures in Rifts Africa, of which 54 depict non-Africans or landscape, and 13 depict Africans. The first picture with Africans in it has them acting as porters for a white game hunter. Four of the pictures (just under 25% of the pictures depicting Africans) depict Africans as monsters. None of the pictures show Africans using modern or futuristic technology or weapons, none of them are of Africans fighting monsters or “looking cool”. In a single book, ostensibly about Africa, only 19% of the pictures show Africans (omission), and the few depictions of them make it clear they are there as set dressing and nothing more (stereotypes and limited roles).


Dungeons & Dragons
has slowly, steadily, been addressing this issue. Fifth Edition has made efforts to be more inclusive, and that reflects in the diversity of character art. The lead image for the human race in the Player's Handbook is of a black woman. And yet, D&D still struggles with its broad strokes representation of African nations, as the controversy over the depiction of Chult demonstrates in Tomb of Annihilation:

Its point of inspiration is a campaign setting that, for years, has been written off as tone-deaf. The new adventure draws on D&D co-creator Gary Gygax’s adventure Tomb of Horrors and combines that with source material detailing Chult, a jungle peninsula first conceived of in a 1992 novel called The Ring of Winter, in which an adventurer travels to Chult’s dinosaur-filled wilderness seeking the eponymous artifact...The canonical Chultan peninsula finally congealed in a 1993 campaign setting as a dinosaur-infested jungle where heat wiped out even the strongest adventurers and insects carried fatal diseases. Reptilian races and undead skeletons dominate the land and humans live in tribal clusters and clans. Its major city, Mezro, “rivals some of the most ‘civilized’ population centers in Faerun,” the setting reads. Slavery is mentioned about 40 times. In D&D’s 3rd edition, it’s written that Chultan priest-kings worship “strange deities” in the city of Mezro. In D&D’s 4th edition, Chult is located on what’s called the “Savage Coast.” It’s said there that the city of Port Nyanzaru is controlled by foreign traders who often must defend against pirates. Mezro has collapsed. It just sank into the abyss. What remains is this: “Human civilization is virtually nonexistent here, though an Amnian colony and a port sponsored by Baldur’s Gate cling to the northern coasts, and a few tribes—some noble savages, others depraved cannibals—roam the interior.”


Tomb of Annihilation
works hard to create a more comprehensive African culture in Chult, but it may suffer from not enough nuance:

While many players I talked to enjoyed how the history and political structures of Chult were expanded in Tomb of Annihilation (and enjoyed the adventure’s plot generally), they were still unimpressed by its execution. Its setting is an amalgamation of African cultures, a trope frequent in 20th century media that flattens the dimensionality of human experiences on the continent, which contains hundreds of ethnic groups. There are nods to West African voodoo, Southern African click-based Khoisan languages, East African attire (like Kenyan kofia hats) and the jungle climate of Central Africa. Its fantasy setting dissolves “Africa” into an all-in-one cultural stew that comes off as a little detached, sources I interviewed said.


Is it possible to depict a more nuanced fantasy Africa? Nyambe: African Adventures for 3.5 D&D, by Christopher Dolunt, offers some hope:

My motivation for creating Nyambe was simple. Africa was a major part of the Earth that has little or no representation in fantasy literature, let alone RPGs. When it does appear, it usually follows the pulp fiction model: steaming jungles, bloodthirsty cannibals, and dark gods long forgotten by the civilized races. Of course, historical Africa was nothing like that, so my goal for Nyambe was to create a fantasy version of Africa based on the actual history and mythology of Africa, rather than previous fantasy depictions. So, I went about taking snippets of history or myth, and twisting them, adding fantasy elements or changing specifics to make them fit into an OGL world.

[h=3]Now What?[/h]Wizards of the Coast made considerable strides in increasing D&D's diverse representation and transitioning Chult from conquered land to fantasy nation, but there's still work to do. As more people of color play D&D, the game will need to change to accommodate its players' diverse views. With Black Panther leading the way, here's hoping future game designers will take note.

Mike "Talien" Tresca is a freelance game columnist, author, communicator, and a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to http://amazon.com. You can follow him at Patreon.
 

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Michael Tresca

Michael Tresca

It's a problem because of the idea that black people are closer to nature, particularly the savage, animalistic aspects of nature, than non-black people.

Animistic cultures are *closer* to nature. Pay more attention to nature. Revere nature. Respect nature as fellow neighbors who are sometimes friendly and sometimes difficult.

Norse animists are closer to nature − and sometimes more animalistic − for exactly the same reason that African animists are closer to nature.

Compare aboriginal Norse and Sami animists, Australian aborigine animists, North American Native animists, and African Animists. These are sophisticated belief systems that view the entire universe as an interrelationship of egalitarian living beings.

The friendship and reverence of animism is especially wise today, when we moderns are realizing the value of holistic approaches to the world, egalitarianism, and see ecology as an interconnected living organism.
 

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I havent seen Black Panther yet. But my impression from this thread is, Wakanda is essentially a European colony. That is, a Western culture enclave located in Africa.

If something isnt understood, then it is ‘other’. If something is understood, then it is ‘empirical’.

We need a new model. Egalitarian. Where ethnic groups respect each others collective free will, via individual freedom of choice, and personal choice of communal identities.
 

I noticed one useful ‘sensitivity’ trick, in shows with a gay character in it.

If the story has a villain that is gay, make sure the story also has a good guy that is gay.

(And please, authors, stop killing the gay characters. Even tho it is sometimes intended to evoke pathos for the character, it seems unhelpful because it recapitulates a culture that hates and murders gay people. It reminds of older action movies where the token black character is the first one to get killed by the monster.)
 

If the story is good, it can be used in different settins (oriental wuxia, middle age, far west, sci-fi, post-apocalipse..). The good stories are created to be universald, to be liked by people from everywhere. If we watch Disney's Tarzan or the lion guard, we don't mind where happens, only the story has to be fun. We love Disney's lamp genie because he is one of funniest characters from fiction, and we don't mind his blue skin.

* Stick and carrot. If you want use fiction to report about problems from real world, anytimes the reader or viewer doesn't want to keep listening you. Sometimes you have to show a "carrot", a reward, a positive stimulus, for example a vision of the future with more hope, explaining how troubles were fixed.

* In the real life the animism isn't so cool. In the XXI century Africa there are true "witch burning" and some albinos are killed by "witchdoctors" for their body parts. In Europe some African (illegal inmigran) sex-slaves were forced with menaces of vodoo curses. Those superstitions are killing Rhinos to get their horns for aphrodisiac, and we can't forget the FGM (female "circumcision"). We can't miss those "old traditions".

* Not all stereotypes are bad for fiction. Speedy Gonzalez from Warner cartoons is a character with a stereotyped imagen, but he is very popular and loved among Mexicans and other Spanish-speaker people. Vega, from "Street Fighters" videogames is very tipically Spanish stereotype, but to be a secondary villain, he is enough cool. (But the true Barcelona isn't really like you could have seen in that episode of the Simpsons).
 

I havent seen Black Panther yet. But my impression from this thread is, Wakanda is essentially a European colony. That is, a Western culture enclave located in Africa.

If something isnt understood, then it is ‘other’. If something is understood, then it is ‘empirical’.

We need a new model. Egalitarian. Where ethnic groups respect each others collective free will, via individual freedom of choice, and personal choice of communal identities.

The intention of Wakanda was to present an African power that was never subject to western colonial influence due to its ability to keep itself off the colonial radar. Its advantage now is that it's far superior to the rest of the modern world in terms of technology while maintaining its customs.

That said, every person is going to interpret what they wish from the narrative and how they perceive it's presented. Certainly at the time the character was created in the sixties it was never intended to be part of race politics, Marvel actually changed Black Panther's name to Black Leopard for a book or two as the Black Panther movement in America rose shortly after the Black Panther character was introduced ( by complete coincidence.)

Be well
KB
 

^^^^^ That right there is a huge reason why Africa has such a rough go and mediocre results as an inspirational source in gaming, and in science fiction and fantasy in general. Aside from being factually and historically inaccurate, it shows how profoundly little people know, and how much they assume, about Africa. I mean, even a quick glance at Wikipedia shows that there were dozens of active kingdoms and empires active and thriving in Sub-Saharan Africa through the middle ages, Renaissance, and into the modern age. All this post really shows is how profoundly grounded in a narrow, colonial POV the concepts of Africa are in the popular imagination. Equally problematic is the adherence to a limited idea of "what" makes a civilization or culture "successful". ...
Ever see the movie "White Man's Burden"?
a9_d_63214_0_WhiteMansBurden.jpg

Makes you think doesn't it?
 

The intention of Wakanda was to present an African power that was never subject to western colonial influence due to its ability to keep itself off the colonial radar. Its advantage now is that it's far superior to the rest of the modern world in terms of technology while maintaining its customs.

I can see that.

I was semi-serious, it does seem somewhat like a Western style ‘colony’. But I was also being facetious in the sense of, you cant win. Heh, haters are gonna hate.

Fundamentally, Black Panther works because it is sympathetic about an African culture. Even if it got some things wrong, who cares, really?

It also seems to use the ‘trick’. If the story has black animistic nomads hunting in the jungle, make sure the story also has black technologically sophisticated characters.



Finally, Wakanda reminds me of a modern reinvention of ancient Egypt. Egypt is fundamentally an African culture. (I was surprised at how unlike Egypt was from nearby Asian cultures.) But relative to its neighbors, it was technologically advanced and wealthy. (Much of the things we credit the Greeks for, actually comes from Egypt, like alchemy, math, and so on.) It is neat to see how a cultures can develop in different ways in the context of accelerating technology. If the Wakanda culture is comprehensive and unlike Western cultures, I will probably find the thought experiment interesting.
 

I can see that.

I was semi-serious, it does seem somewhat like a Western style ‘colony’. But I was also being facetious in the sense of, you cant win. Heh, haters are gonna hate.

Fundamentally, Black Panther works because it is sympathetic about an African culture. Even if it got some things wrong, who cares, really?

It also seems to use the ‘trick’. If the story has black animistic nomads hunting in the jungle, make sure the story also has black technologically sophisticated characters.



Finally, Wakanda reminds me of a modern reinvention of ancient Egypt. Egypt is fundamentally an African culture. (I was surprised at how unlike Egypt was from nearby Asian cultures.) But relative to its neighbors, it was technologically advanced and wealthy. (Much of the things we credit the Greeks for, actually comes from Egypt, like alchemy, math, and so on.) It is neat to see how a cultures can develop in different ways in the context of accelerating technology. If the Wakanda culture is comprehensive and unlike Western cultures, I will probably find the thought experiment interesting.

I think you'll likely find the movie interesting when you see it.

1. The animism is rooted in the setup of the story. Regardless of the use of tech or not, all sides draw on it.
2. I did have some minor issue with the mountain tribe if only because of the gorilla animism. It was so lightly done I didn't realize it until the end of the movie and only after someone else mentioned it to me.
3. Agreed with the statement on Egypt, far more tied to Ethopia and the rest of Africa than Persia or Europe.

Non-related statement, the loss of Alexandria and the stupidity of putting all the accumulated texts there to begin with is my historical pet peeve.

Best
KB
 

* In the real life the animism isn't so cool. In the XXI century Africa there are true "witch burning" and some albinos are killed by "witchdoctors" for their body parts. In Europe some African (illegal inmigran) sex-slaves were forced with menaces of vodoo curses. Those superstitions are killing Rhinos to get their horns for aphrodisiac, and we can't forget the FGM (female "circumcision"). We can't miss those "old traditions".

In reallife, animism is cool. But we must always be ethically critical of any culture, including animistic cultures.

For all the qualities that I love about Norse animism, they seem existentially to have weak respect for human life. People dueling for honor. People betting their own lives in a gambling game. These are extremes, of course, but it seems to have happened. There is a particular story of a viking who goes to war against a rival town. In the battle, the man kills a family in front of a woman, then forces this woman to become his wife, and makes her swear an oath of marriage to him. Later in her new unwilling home, she gets revenge by killing him. The thing is, the story thinks she is the villain because she broke her oath.

So, you can love a culture, and still try to improve it. Especially, ethically. Normally, the people within a culture are able to correct the culture from within its own worldview. So the correction stays authentic to the identity.

For example. Chinese cultures are cool. But their political totalitarianism is horrible. Antihuman. But one can imagine an authentic humanism that stays true to the Chinese way. For example, a political system that strives to maintain a harmonious balance between the personal freedoms of Yin and the social cooperation of Yang. This political Dao might work out to be a highly successful system that preserves human rights and personal freedoms.



So, animism too can be awesome, figuring out ways to revere the human nature spirits.
 
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