Pielorinho
Iron Fist of Pelor
The quoted material is an example of the rules I'm gonna propose; you can skip it if you want to jump into the question.
If I'm wrong--if you CAN shoot at passengers without just shooting the vehicle and hoping for a critical--please let me know! But, assuming you currently can't, here are some houserules I was thinking of proposing to allow it:
1) When shooting at a driver/passenger, that character's defense is the higher of the character's normal defense and the vehicle's defense. In other words, Frank (Def 15) is riding in the back of a Jeep (Def 5, after calculating the driver's Dex). Someone shooting Frank is looking to hit Def15. Later Frank hops on a motorcycle (Def 20); shooters are now looking to hit Def20.
2) Characters in or on vehicles usually have cover, ranging from 25% for a motorcycle (windshield, saddle, etc.) to 75% for most cars and trucks. In rare situations (somebody hanging on to the back of a rogue garbage truck, for example), there's no cover.
3) As normal, if you miss a character only due to their cover bonus, you hit the cover. In this case, I would subtract the vehicle's hardness from damage dealt, and then apply remaining damage to the character. I wouldn't apply any damage to the vehicle, because the cover the character gets usually isn't from vital parts of the vehicle; you won't disable a car by shooting up its door real bad.
4) Tinted windows provide concealment, natch.
I'm thinking these rules mean that in most situations it's much harder to shoot passengers than to shoot the vehicle itself, but at least it's possible to make the attempt.
What do folks think?
Daniel
The GM definitely made the right decision here, but this is an issue that we've come across in a couple of chases: often it really seems like you ought to be able to shoot at or otherwise attack passengers of a vehicle, but by the rules this seems to be impossible.Recently, as we were tootling through the Egyptian desert in our jeep, we were hailed by a bunch of guys out for a day of ATV-riding fun. And by "hail" I mean "hail of bullets."
Naturally their idea of fun didn't coincide with ours, and a crazy wild chase ensued.
At one point, after the Pointman crashed our Jeep, he said, "to heck with it!" (maybe his language was a bit stronger), and leapt out the window onto the back of one of the ATVs as it circled around. I took over driving the jeep, as the crash wasn't too severe, and the chase continued.
The Pointman was whaling away on Mook #1's head with a socket wrench (yay improvised weapon feat!) as Mook #1 drove ATV #1. And that's when Mook #2 realized something awful.
The only way he could shoot at the Pointman was to shoot at ATV #1 and hope for a window critical.
The GM stopped, thought about it, and decided, "That's stupid!" Mook #2 was able to shoot at the Pointman all he wanted.
If I'm wrong--if you CAN shoot at passengers without just shooting the vehicle and hoping for a critical--please let me know! But, assuming you currently can't, here are some houserules I was thinking of proposing to allow it:
1) When shooting at a driver/passenger, that character's defense is the higher of the character's normal defense and the vehicle's defense. In other words, Frank (Def 15) is riding in the back of a Jeep (Def 5, after calculating the driver's Dex). Someone shooting Frank is looking to hit Def15. Later Frank hops on a motorcycle (Def 20); shooters are now looking to hit Def20.
2) Characters in or on vehicles usually have cover, ranging from 25% for a motorcycle (windshield, saddle, etc.) to 75% for most cars and trucks. In rare situations (somebody hanging on to the back of a rogue garbage truck, for example), there's no cover.
3) As normal, if you miss a character only due to their cover bonus, you hit the cover. In this case, I would subtract the vehicle's hardness from damage dealt, and then apply remaining damage to the character. I wouldn't apply any damage to the vehicle, because the cover the character gets usually isn't from vital parts of the vehicle; you won't disable a car by shooting up its door real bad.
4) Tinted windows provide concealment, natch.
I'm thinking these rules mean that in most situations it's much harder to shoot passengers than to shoot the vehicle itself, but at least it's possible to make the attempt.
What do folks think?
Daniel
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