Yeah, that's the key right there. Maybe you should actually spend some time reading the books, try making some builds, and oh, I don't know, PLAY the game, instead of quickly reading through only the PHB, then declaring 4e not ready for publication.Marshall said:from my quick read thru of the classes
For those talking about how wizards can't survive in melee -- sure they can, if they plan for it. Otherwise, you stay as far away from melee as you can. It's common sense. No good DM should try to specifically kill or invalidate your character just because you're playing intelligently, either.
I also thought everyone knew that the best way to manage spells was to prepare some attack spells, control spells, and a few defensive spells, and get the rest of your spell options from scrolls and wands. There's no "economy of actions" or "but how do you afford magic items?" to worry about. You can achieve most anything through spells -- need saves? Resistance/Greater Resistance. Need HP? False Life/Vampiric Touch/Bear's Endurance. Need Int? Fox's Cunning.
And this isn't even considering non-core, with it's crazy IotSV/Abjurant Champion/Shadowcaster/Recaster stuff.