Doug McCrae
Legend
A: It was never there in the first place.
further than the book", page 62 [1981]
- OD&D Men & Magic, page 4 [1974]If you are a player purchasing the DUNGEONS and DRAGONS rules in order to improve your situation in an existing campaign, you will find that there is a great advantage in knowing what is herein. If your referee has made changes in the rules and/or tables, simply note them in pencil (for who knows when some flux of the cosmos will make things shift once again!), and keep the rules nearby as you play. A quick check of some rule or table may bring hidden treasure or save your game "life".
- OD&D Supplement III, Eldritch Wizardry, Foreword [1976]This book also represents a new trend in the fine art of Dungeon Mastering. As originally conceived, D & D was limited in scope only by the imagination and devotion of Dungeon Masters everywhere. The supplements have fulfilled the need for fresh ideas and additional stimulation. But somewhere along the line, D & D lost some of its flavor, and began to become predictable. This came about as a result of the proliferation of rule sets; while this was great for us as a company, it was tough on the DM. When all the players had all of the rules in front of them, it became next to impossible to beguile them into danger or mischief.
- Dragon #10, "Random Monsters", page 9 [1977]One of the problems with D&D is that the players always know too
much. This is news?
“You obtain surprise over three Clickclicks.”
“Clickclicks? Oh, yeah, they’re in Supplement Three. Hand it to
me. And where’s Greyhawk? It had a note about them.” A pause. “We
shout out ‘November’.”
“That’s right, the Clickclicks fall over dead.”
Sound familiar?
- Dragon #52, "The best DMs will lookWhen the DMG came out, all the DMs I know were overjoyed! (I bought one of the first copies available in Colorado Springs.) The final answer to most of our problems had arrived! Imagine my complete happiness to find, not only those answers, but also new magical items — even a couple of monsters that my group was not familiar with! Unfortunately, some of the players also bought the DMG, reviving the same problem I had before. Something had to be done! It had gotten to the point where, no matter what they encountered, they had all the answers. All the magical items were totally familiar to them — even though I had never included some of them in my treasures.
further than the book", page 62 [1981]
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