A feat to provide general competence based on level?There is still a general feat that patches it however in a game where general feats are not that valuable.
A feat to provide general competence based on level?
Yeah. It adds half level to untrained skills starting at 3rd level. Than full level to untrained skills at 7th level. It's pretty much admission that they wanted to do so anyway. I'll probably just hand it out for free. You already add level to anything that is at least trained and even a fighter will start with 5 trained skills. A Human can push that out to 8 with an Intelligence of 10.
Yeah. It adds half level to untrained skills starting at 3rd level. Than full level to untrained skills at 7th level.
Well another difference is 4e's scaling of DC's with PC level.
I called it a bunch of whinging and whining over differences that make no difference....There really is no difference.
At Level 1, a 10 is a real challenge: by Level 17, the Rogue is auto-succeeding DC 25.
Heh. You might want to go back and read what I actually wrote. At no point did I claim it was "easily" or "commonly" done in a GoT inspired game. That was 100% you.
I claimed that it COULD be done. And your response was that it was impossible to do parcour in this setting.
I believe that's called a straw man, but, I'm not up on my terms, so, I could be wrong here.