Like the spells arent tons of little rules in themselves? which sure you always have the freedom to change but claiming its not excessive when we have so many games with actual light rules is against just not something i am buying
for some things like Warlords do you have something to point me towards because that is part of why I even talk about 5e....
EDIT no I didnt take it as snarky
D&D is a list based system but one of the lists is really lacking in clarity about what might be achievable and how those achievements might balance and interact with all the others.It's how Vancian magic works that's what you keep missing... Vancian (the magic system D&D uses) is defined by discrete spells that one memorizes and then forgets upon casting..
D&D is a list based system but one of the lists is really lacking in clarity about what might be achievable and how those achievements might balance and interact with all the others.
but remember just in case skill based characters accidentally get too powerful due to rulings.... casters get skills too and all is good.ie rulings not rules if you arent a caster "separate but cough cough cough equal"
but remember just in case skill based characters accidentally get too powerful due to rulings.... casters get skills too and all is good.
The reason one wants skill ability to be well defined is those who rely on them should be as well served by the game as those who can just pop off a spell. Do they do the exact same things ummm tell me something a spell will never do so we can avoid overlap in effect (something to wait forever on).Dude I honestly can't even follow what your issue is anymore...
The reason one wants skill ability to be well defined is those who rely on them should be as well served by the game as those who can just pop off a spell.
Do they do the exact same things ummm tell me something a spell will never do so we can avoid overlap in effect.
The reason one wants skill ability to be well defined is those who rely on them should be as well served by the game as those who can just pop off a spell. Do they do the exact same things ummm tell me something a spell will never do so we can avoid overlap in effect.