TheSword
Legend
Regarding my third requirement of NPCs that can be meaningfully interacted with. This is so important to me. I’m nearing the end of Age of Worms and intelligent NPC after NPC is asking to be freed and we have this little conversation with them before each fight - where I know the PCs are never going to make a deal with this worm creature and let them go. It’s never going to happen. So all I have left is the equivalent of naming the lobster in the hope that the PCs feel anything about the creature.
I compare this to the third volume of the Enemy Within - where the party are meeting various members of the Elector’s court in order to recruit allies to oppose the taxes that risk weakening Middenheim. Trying to find out what motivates them, what their secrets are and how they can get leverage over them or mitigate the leverage the villainous Purple Hand has over them. This level of influence is rare and requires a lot of set up to work, but surely something between the two extremes is possible.
I compare this to the third volume of the Enemy Within - where the party are meeting various members of the Elector’s court in order to recruit allies to oppose the taxes that risk weakening Middenheim. Trying to find out what motivates them, what their secrets are and how they can get leverage over them or mitigate the leverage the villainous Purple Hand has over them. This level of influence is rare and requires a lot of set up to work, but surely something between the two extremes is possible.