Eldragon
First Post
The spell change that really makes me mad at WotC was Jump. In 3.0, almost no one took it. You could jump really far and high, fun, useful, but not too powerful. Not really a combat spell, useful for jumping over moats and walls, etc. Now in 3.5 its only a +10 bonus at level 1, +20 at 5, and +30 at 9. A +10 bonus is not large enough to be able to rely on it to get the character to jump over a small pit. A level 1 wizard can still roll a 1, and fall to his death. At 5th level, a character can FLY over a moat or wall. Fly is much more useful than jump, and a whole lot more mages take it. At 9th level, The wizard has even more spells useful for getting past barriers.
So I want to know, what the heck was wrong with Jump?
So I want to know, what the heck was wrong with Jump?