Li Shenron
Legend
- the new action economy and simplified combat
- the replacement rules for AoO/OA (i.e. how the game deals with spellcasting in melee, ranged weapons in melee, and moving in threatened areas)
- Saving Throws with all ability scores
- capped ability scores
- the Fighter's Combat Superiority and Expertise Dice
- the Background concept and traits
(for me, Adv/Disadvantage and bounded accuracy are still under scrutiny... I want to know if they still work on the long run...)
- the replacement rules for AoO/OA (i.e. how the game deals with spellcasting in melee, ranged weapons in melee, and moving in threatened areas)
- Saving Throws with all ability scores
- capped ability scores
- the Fighter's Combat Superiority and Expertise Dice
- the Background concept and traits
(for me, Adv/Disadvantage and bounded accuracy are still under scrutiny... I want to know if they still work on the long run...)