5e has innovations? The closest I've seen was the skill thing in the previous playtest, and they chopped that off in the current one.
There are a few mechanics I like about 5e, like the dice pool and the power points, but I don't think they are innovations, and I don't really know if we need innovations. There are a lot of existing mechanics to draw upon, that are good. Not every innovation is a good innovation anyway, as many previous edition hold outs will tell you about 4e.
There are a few mechanics I like about 5e, like the dice pool and the power points, but I don't think they are innovations, and I don't really know if we need innovations. There are a lot of existing mechanics to draw upon, that are good. Not every innovation is a good innovation anyway, as many previous edition hold outs will tell you about 4e.