IamIan said:
Without 36,000 spent on belt of Giant Strength... he loses +6 to Strength...
I can't get it. If a Monk can buy Belt of Giant Strength +6, a Fighter can. For the money a fighter spends on weapon and armor, a monk usually buy a lot of defensive/ability score enhancing items such as Ring of Protection, Amulet of Health (a very hard choice against periapt of wisdom), Bracers of Armor, Gloves of Dexterity and such. Even with all those items, a monk tend to have lower AC then fighter types. In my experience, when both have the same amount of money, that is a Monk who can afford better Belt of Strength Later.
and what feat would let you deal with the 90 Speed Monk Spring attacking you from 45 ~ 50 feat away and then being 40 ~ 45 feet away after ???
No feat needed. Just ready an attack. Now both combatants attack once/turn. If both sides attack once/turn, a monk loses because he has lower attack bonus, lower AC, and lower damages. Spring attack build is a really bad idea when someone does not hit hard on each blow.
Clerics to me give up this specializing power in favor of being better than average at allot of things... but the only thing a cleric can still shine in and specialize well is as a healer...
If you are still thinking so, It seems obvious that you have never met a player who try to use a cleric as an active adventurer. Yes clerics are the best healer. But healing is not the only specialization of them.
#Turning undead
#Buffing
#Diviner
....... there are things only gods know. Also don't forget Invisibility Purge, True Seeing, etc.
#Save or die (or incapacitate) spells
...... at least equally powerful as wizards.
#Movement/travel spells
...... especially in the area of planer travel. and it is also important that clerics don't need to choose those situational spells as spells known. all of them know those spells automatically.
#Item Creation
...... also thanks to the fact that they know all the spells in their class list. And remember you need Holy Smite to create holy weapons.
#Survival
...... actually, considering the fact that they can wear magic heavy armor, I say clerics are more survival than monks in overall.
On the other hand, Monks specialize in what? They don't have any active role other than fighting in melee and they are descent at best in that area. Fast movement it not that much significant when spell casters can move themselves or other melee combatant via spells. Survivability against spells and special effects? Can't be significant when monks are relatively vulnerable against something without saves (including melee attacks).