D&D General Which classes fill in this chart?

Took a stab at it, I dont think I'm missing anything? Its funny, I like Warlock a lot, but I have a lot of problems with it conceptually too, and it just kind of sticks out as not really fitting which doesnt surprise me...

Full CasterHalf CasterNon-Caster
BardArcanistRogue
ClericPaladinWarlord
DruidRangerBarbarian
SorcererPsionMonk
Warlock?
WizardGishFighter
 

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Alright, new take!
Full CasterHalf-CasterNon-CasterSidekick
BardArtificerRogueExpert
ClericPaladinWarlordHealer
DruidRangerBarbarianForrester
SorcererPsionMonkMystic
WarlockHexbladeBloodhunterWitch
WizardBladesingerFighterWarrior
 


I dont even know what Bloodhunter is, isnt that the Critical Roll custom class, but Hexblade as a subclass turned into a full kind of expresses my issue with the Warlock sitting in its own design space 'row'. :)

I'll see if I can find the Bloodhunter somewhere...(edit, yeah, DM Guild from Mercer ok)
 

I dont even know what Bloodhunter is, isnt that the Critical Roll custom class, but Hexblade as a subclass turned into a full kind of expresses my issue with the Warlock sitting in its own design space 'row'. :)

I'll see if I can find the Bloodhunter somewhere...
Yeah, that’s what it is. Kind of Matt Mercer’s take on importing a Witcher type character to 5e.

Warlock is just an awkward fit in this framework, Hexblade and Bloodhunter are pretty forced just to fill out the grid.

I suppose you could try and come up with like a “mercenary” class for the non-casting equivalent, rolling with the idea of a contract, and then put… Something that’s like that but with a bit of pact magic for the half-caster… 🤷‍♀️
 

Yeah, that’s what it is. Kind of Matt Mercer’s take on importing a Witcher type character to 5e.

Warlock is just an awkward fit in this framework, Hexblade and Bloodhunter are pretty forced just to fill out the grid.

I suppose you could try and come up with like a “mercenary” class for the non-casting equivalent, rolling with the idea of a contract, and then put… Something that’s like that but with a bit of pact magic for the half-caster… 🤷‍♀️
Yeah, but a Merc is just a Fighter with different motivation.

I am probably going to be annoyed by this the rest of the night. :ROFLMAO:
 

The wizard doesn’t have to be crafty to fit with artificer and tinker/smith, why would the bars have to be sneaky to fit with arcane trickster and rogue? I think the connection is more about being diversely-talented and socially savvy rather than fighty and sneaky - though fighty and sneaky is certainly an iconic direction to take characters of any class in that row.

My response was directed at someone who called bards fighty sneaky casters. I've played them that way too and had fun because stealth expertise and invisibility is a good combo. It's just not typical for me. I often take expertise in history and insight based on concept reasons.

Classes​
Full Caster
Half-Caster
Non-Caster
Bard​
Minstrel​
Rogue​
Cleric​
Paladin​
Fighter/Warlord​
Druid​
Ranger​
Barbarian​
Sorcerer​
Mystic​
Monk​
Warlock​
Hexblade​
Bloodhunter​
Wizard​
Artificer​
Forgesmith​

I think I might make a half caster bard class in the minstrel. Seems like a good fit.

I also liked the term forgesmith for a better sounding fantasy name.

Artificer I kept with wizard because they are both INT based prep casters with rituals and the SSI is reminiscent of a weaker version of spell mastery. They seem more in line with wizards than bards to me.

I was also tempted to move ranger between bard and rogue because the favored abilities grant conditional expertise on a class with bonus skill.
 

Yeah, but a Merc is just a Fighter with different motivation.

I am probably going to be annoyed by this the rest of the night. :ROFLMAO:
I mean, it is, but by the same token a Paladin is just a Cleric from a different century. If you can differentiate them enough mechanically, you can justify them being different classes. This is the fundamental problem with grid-filling though, inevitably you end up with designs that are motivated only by a desire to fill a blank in the grid, instead of any genuine unfilled niche.
 

I was also tempted to move ranger between bard and rogue because the favored abilities grant conditional expertise on a class with bonus skill.
If you’re willing to bend on Warlocks being considered full casters, you could put ranger between bard and rogue (with the common theme being expertise) and put warlock between druid and barbarian (with the common theme being outsiders to “civilized” society).
 

It is an exercise in grid filling, yes. You seem to have made a bigger grid, though, lol.

Well I was doing it based on power sources and nature/nurture.
Therefore I needed morecasters and then more noncasters. :p
The point I'm working towards is a full/half/non caster for each 5e full caster. There's just a lot of them. I could see something like this, however:
Well if that is your goal then we must id the casters

Bard: Master of Song Magic
Cleric: Divine Magic Priest
Druid: Nature Magic Priest
Sorcerer: Master of Personal Magic
Warlock: "Granted" Arcanist
Wizard: Learned Arcanist

Then make nonmagical versions of them

Bard. What's a nonspellcasting bard? Depends A Warlord can look like one. A MMO Dancer class would have the rhythm powers without the music.

Cleric: 4e gave use the Avenger.I don't know why everyone is avoiding it.

Druid: Depends. If you want a nonspellcaster nature class, you want the Scout. The primal warrior is Barbarian. A magical by not spells class would be the child of the 4e Ranger and 4e Seeker

Sorcerer: Natural spellcaster with innate powers. Natural warrior with innate strength.

Warlock: This one is easy but it is outside D&D. Warhammer ChaosWarrior/GrailKnights. Demon or Fairy blesses you with muscles and armor not spells.

Wizard: Magic is Science. Science is Science.


So if creation of new full casters is not allowed

BardSkaldWarlord
ClericPaladinAvenger
DruidRangerScout
Sorcerer???Barbarian
WarlockBinderChosen
WizardArtificerTinker
Psion???Monk
Anime SwordsmanGishFighter
 

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