I exclude most non-core races from my games as I prefer human-centric games. The old school standards are there, of course, but a lot of the newer races and (formerly) monster races are not permitted. Non-standard races are often met with curiosity, wonder, fear, or suspicion depending on the people they interact with and how they do it. The reason is I don't want a menagerie of intelligent races running around in areas which are more established. I might pull out a (formerly) monster race in the far reaches, but generally unless the player has a darn good convincing backstory--no.
The one exception was an all-monk all-animal-humanoid game I ran online during Covid. But in that setting the idea was that there was a "Zootopia"-type continent in the world with ONLY animal-humanoid races. So, the PCs were an aarakocra, tabaxi, and tortle. That as fun for what it was, but not something I would want to do long-term.