I would have liked FF9 more (and did) until spoiler Disc 3, with all the Garland/clone/world-merging crap that just came out of nowhere. FF5 did multiple worlds and world-merging too, and did it much better.Dark Jezter said:FF9 was my favorite game in the entire series. I was especially happy that the protagonist (Zidane) wasn't a brooding, angsty whiner (Squall, anyone?). The only ones I haven't played are FF10 (due to not having a PS2), FF2, and FF3 (Those last two were NES titles that were released in Japan only).
Yeah, memorable like Rikku or Yuna, or Rinoa, or Squall, all of whom I wanted to die. Not to mention the goofy guys like Quina, and Amarant, the blackhole of 2D character development, let alone 3D.I've been a fan of the Final Fantasy games for about 13 years now (ever since I played FF1 on the NES). Although they tend to be extremely linear and don't give you many chances to affect the plot, they almost always have memorable characters, deep and involving storylines, awesome soundtracks, and fun gameplay.
Dark Jezter said:FF9 was my favorite game in the entire series. I was especially happy that the protagonist (Zidane) wasn't a brooding, angsty whiner (Squall, anyone?). The only ones I haven't played are FF10 (due to not having a PS2), FF2, and FF3 (Those last two were NES titles that were released in Japan only).
I've been a fan of the Final Fantasy games for about 13 years now (ever since I played FF1 on the NES). Although they tend to be extremely linear and don't give you many chances to affect the plot, they almost always have memorable characters, deep and involving storylines, awesome soundtracks, and fun gameplay.
I rather hope no one's saying that. Because FFI didn't have much of a story (and II and III, though I haven't played them, were also NES games, so I don't think they had much more of a story than I), and IV was suprisingly deep for a game that could be finished in less fifteen hours (I'm no expert, and I managed it) ... but it's still a very short, and rather linear game.WizarDru said:So, to summarize then, the reason that Final Fantasy I-VI are better is because of the story, and not mechanical reasons (other than a lack of new design elements or features), is that it? Because it sounds like a dislike for individual characters and for story turns is the main complaint....which is fine, I just want to make sure that I'm not missing some major game element problem.
I was just joshin' with ya, man.Welverin said:Nemesis, what did I do to deserve that?
I totally got what you were saying. However, that the RPGs were good wasn't my entire point. I would not base purchasing a console on one genre (or suggest one). I said PS2 was my suggestion because while it is getting a little old it has the best selection of quality games and the most comfy controller along with a flexible online system.Welverin said:Anyway, the point of that post wasn’t FF sucks or the PS2 isn’t worth getting, but that pc and console rpg’s are significantly different and liking one doesn’t mean you’ll like the other, therefore JRRNeiklot shouldn’t base his purchase on that fact. You might as well say BG2 is a good game so you should get Rayman 2, another good game.
Any game that I'm still playing after a year is pretty good, IMHO. I assume when you say "lone hero", you mean playing alone without total control of your henchman, correct?Alcareru said:Just to steer back to NWN, i dint really like it. Being a lone hero didnt do it for me after BG1 and 2.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.