Which creature you would like to see undergo a monster makeover? RESULTS ARE UP

Which creature you would like to see undergo a monster makeover?

  • athach

    Votes: 5 1.9%
  • bodak

    Votes: 28 10.5%
  • carrion crawler

    Votes: 19 7.1%
  • centaur

    Votes: 12 4.5%
  • delver

    Votes: 4 1.5%
  • doppelganger

    Votes: 15 5.6%
  • drider

    Votes: 5 1.9%
  • gelatinous cube

    Votes: 16 6.0%
  • ghaele

    Votes: 3 1.1%
  • girallon

    Votes: 3 1.1%
  • grick

    Votes: 3 1.1%
  • hydra

    Votes: 17 6.4%
  • klurichir

    Votes: 8 3.0%
  • mind flayer

    Votes: 51 19.1%
  • purple worm

    Votes: 5 1.9%
  • rakshasa

    Votes: 41 15.4%
  • titan

    Votes: 10 3.7%
  • will-o'wisp

    Votes: 15 5.6%
  • wyvern

    Votes: 7 2.6%

Sejs said:
Yes he can. Fortunatly, however, Whizbang is a traditionalist - he'll be hunting you down on foot, and his only weapon will be a spear that he makes himself.

So it might take a while before any actual hunting down and/or killing really starts to manifest itself. You've got time, no worries.
Luckily, Chuck Norris is my henchman, and Chuck Norris doesn't go hunting - he goes KILLING, he doesn't sleep - he WAITS, and he only has two speeds - walk, and KILL.

So much for poor Whizzy.... :eek:
 

log in or register to remove this ad



It's a tough choice.
Athach - It's a hill giant with an extra arm. Woo hoo. I ended up voting for this one because I keep wanting to use these guys but as written they just aren't particularly memorable or exciting, so I'm hoping a makeover might make them more intriguing.

Bodak - "Death gaze on legs", as demiurge1138 said. Multi-use save-or-die, and that's their only power. This was my other competitor for #1 choice.

Delver - another "meh..." monster, I've never used one. Another "make it interesting" candidate.

Gelatinous Cube - one of the last surviving "silly" monsters.

Girallon - the players are tired of fighting carnivorous apes. What to throw at them next? I know - a carnivorous ape with extra arms! That'll be interesting! ... not.

Klurichir - a "brilliant tactician" designed as a front-rank combat brute. A CR 25 demon with nasty spell-like abilities - and the spells of a 10th-level sorceror tacked on. How often is this critter going to use sleep or magic missile? A "lack of focus" candidate.
 

I voted Centaur, since I think there's a rules glitch with them. Large creatures with 'tauric' morphology should have medium-sized weapons, not large. Same problem with drider.

I could also vote doppelganger, because detect thoughts is broken for its original purpose.

1. The will save should scale for monsters. DC 12+X is too low to use them has high level opponents.

2. The will save should possibly be scrapped. 'ESP' didn't used to have it, and since you get a tingle on a passed save, it makes dopplegangers (AND RAKSHASA, which are worse) too obvious.

Bodak and mind flayer are both ok choices too, though I'm pretty happy with the flayer, it would be interesting to see how Mearls would tweak it.
 

I appear to be the only one to have gone with Girallon so far. The main reason I went with it is simply... why bother with it in its current form? It's a white, four armed gorilla. A mated pair of advanced Dire Apes, IMO, would be more dangerous.
 

So lets beat mearls to the punch: how would you fix the bodak?

One idea would be to bring back the "chance it recalls its past life" idea, and let a bard distract it by singing songs of long ago to it.

All 'save or die' effects could be nerfed like level drain was. You get thrown into a catatonic state and have 1d6 rounds before you croak. Or you are thrown catatonic and loose 1d4 con per round. Fixable with a DC 30 heal check or a lesser restoration?
 

Also, the normal animal "ape" needs to be fixed. I've looked at gorillas at the zoo. Yes, they are heavy, but they aren't 8 feet tall, don't occupy a 10 foot square, and don't have 10 foot reach besides.
 

I voted Centaur, because I would like them redone such that they make a viable character race, in addition to being a good encounter creature.
 

Rakshasa.

Specifically, let's retcon the 3.5 changes to it that somehow took it from being a fiend from Acheron and made it a native outsider, and then also removed its one weakness in favor of damage reduction. Yes the weakness was extreme, but it had decades of use, and the removal seems to have assumed that people will even be aware that they're fighting a Rakshasa. Stress that they're not front line fighters, they're bloodthirsty petty tyrants with pretensions of nobility and culture, and when encountered outside of their native plane, they'll generally have assumed a mortal guise.
 

Remove ads

Top