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Which Dungeon Map Looks Best?

I prefer #6, with #4 as secondary. The crosshatching makes it immediately apparent what space is "dead". The drop shadow effectively makes walls darker and easier to notice; you might be able to get a similar effect with a wider line.

Maps in Dungeon are definitely pretty, but that often comes at the expense of clarity. It's an catch-the-eye thing - the pretty maps grab people flipping through. On the other hand, I've had to square-count them before... ARGH.
 

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Fargoth said:
It appears that most people like #3 and #4. So why do I feel as if most of the popular dungeons I see produced in PDF and hard print materials are the exact opposite ... that being very artsy with what seems like more time and emphasis spent on the eye candy aspects as opposed to the usefulness of the dungeon itself.

Are the thoughts that I just voiced a misperception on my part or are there others of you out there who feel the same?

Regards,
Paul

I think you are misunderstanding what your poll is asking. I think #9 is most likely to sell a product but when I get ready to print I want trusty #4 to save on the ink and to make sure everything in clear with space to make notes to boot. If I had to pick one map, well then it doesn't make much sense to pick a map that is less usable but looks pretty. Looks pretty doesn't help game flow. However, when I am perusing through the product and reading, eye candy makes everything taste better.
 

Eosin the Red said:
I think you are misunderstanding what your poll is asking. I think #9 is most likely to sell a product but when I get ready to print I want trusty #4 to save on the ink and to make sure everything in clear with space to make notes to boot. If I had to pick one map, well then it doesn't make much sense to pick a map that is less usable but looks pretty. Looks pretty doesn't help game flow. However, when I am perusing through the product and reading, eye candy makes everything taste better.

Yes Eosin ... I did have a mental hiccup there.
Since most folk want options I've been busy learning the javascript features of Acrobat 7.0 to better manipulate layers. That is the way to go to offer the customer multiple options within a map since I can allow them to toggle things off/on.

Thanks for the response and correction!

Regards,
Paul
 

Fargoth said:
Since most folk want options I've been busy learning the javascript features of Acrobat 7.0 to better manipulate layers. That is the way to go to offer the customer multiple options within a map since I can allow them to toggle things off/on.

That sounds very cool!
 

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