One piece of advice from a Traveller GM, I wouldn't start with Pirates of Drinax, though it's a super campaign with a more experienced group. There's some neat adventures in the JTAS series and some of the individual adventures that make a much better introduction to the game. Of course if you've run/played Traveller before this doesn't apply so much.Nothing currently, but used to play Traveller and MegaTraveller and have just ordered the Monsoon Traveller 2e core rule books, a campaign (Pirates of Drinax) and the Journals (of the Travellers Aid Society, a Traveller magazine), so I guess I’ll be running that soon enough.
TSR Alternity or the more recent one?I am about to start an Alternity game in a setting of my own devise, a combination of Star Wars with Supernatural and DOOM, using (temporarily) Alternity's excellent aliens.
I bought MTG boosters instead of TSR Alternity... should have done the opposite.TSR Alternity. I didn't care for the reboot on first look, though it probably does deserve a second look eventually.
The Drinaxian Companion is an additional supplement for the campaign I found to be real useful.Nothing currently, but used to play Traveller and MegaTraveller and have just ordered the Monsoon Traveller 2e core rule books, a campaign (Pirates of Drinax) and the Journals (of the Travellers Aid Society, a Traveller magazine), so I guess I’ll be running that soon enough.
I intend to get that too. As Drinax is a sandbox campaign, I’ll no doubt be able to dip into it fairly regularly.The Drinaxian Companion is an additional supplement for the campaign I found to be real useful.
The whole group (bar one) used to play Megatraveller. That said, I intend to do as you suggest and start the campaign with a couple of smaller adventures before getting into Drinax, to loosen our atrophied Traveller muscles (last played in 2014).One piece of advice from a Traveller GM, I wouldn't start with Pirates of Drinax, though it's a super campaign with a more experienced group. There's some neat adventures in the JTAS series and some of the individual adventures that make a much better introduction to the game. Of course if you've run/played Traveller before this doesn't apply so much.