D&D General Which of these should be core classes for D&D?

Which of these should be core D&D classes?

  • Fighter

    Votes: 152 90.5%
  • Cleric

    Votes: 137 81.5%
  • Thief

    Votes: 139 82.7%
  • Wizard

    Votes: 147 87.5%
  • Barbarian

    Votes: 77 45.8%
  • Bard

    Votes: 102 60.7%
  • Ranger

    Votes: 86 51.2%
  • Druid

    Votes: 100 59.5%
  • Monk

    Votes: 74 44.0%
  • Sorcerer

    Votes: 67 39.9%
  • Warlock

    Votes: 69 41.1%
  • Alchemist

    Votes: 12 7.1%
  • Artificer

    Votes: 35 20.8%
  • Necromancer

    Votes: 11 6.5%
  • Ninja

    Votes: 5 3.0%
  • Samurai

    Votes: 3 1.8%
  • Priest

    Votes: 16 9.5%
  • Witch

    Votes: 15 8.9%
  • Summoner

    Votes: 17 10.1%
  • Psionicist

    Votes: 35 20.8%
  • Gish/Spellblade/Elritch Knight

    Votes: 35 20.8%
  • Scout/Hunter (non magical Ranger)

    Votes: 21 12.5%
  • Commander/Warlord

    Votes: 41 24.4%
  • Elementalist

    Votes: 5 3.0%
  • Illusionist

    Votes: 13 7.7%
  • Assassin

    Votes: 10 6.0%
  • Wild Mage

    Votes: 5 3.0%
  • Swashbuckler (dex fighter)

    Votes: 17 10.1%
  • Archer

    Votes: 8 4.8%
  • Inquisitor/Witch Hunter

    Votes: 10 6.0%
  • Detective

    Votes: 7 4.2%
  • Vigilante

    Votes: 4 2.4%
  • Other I Forgot/Didn't Think Of

    Votes: 23 13.7%


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So the only 6 classes that got a majority vote are the big 4 (all over 80%), and Bard and Druid (slightly shy of 60%). I'd probably favor bard as the social face/jack of all trades rather than song mage in that alignment, but other than that caveat, that seems like a pretty workable lineup to me.
 

So the only 6 classes that got a majority vote are the big 4 (all over 80%), and Bard and Druid (slightly shy of 60%). I'd probably favor bard as the social face/jack of all trades rather than song mage in that alignment, but other than that caveat, that seems like a pretty workable lineup to me.

I'm pretty shocked honestly with this. It's really not at all how I look at things.
 


I'm pretty shocked honestly with this. It's really not at all how I look at things.
for starter no one seem to be able to tell me where druids are getting powers from likewise with bard, plus we could do with a solid ten and we would need some more non casters
 



The former is an idiomatic archetype that mostly only exists in D&D and the latter is an archetype that is more widespread in culture and video games.

Kobold Press had a Priest class that made me think of them as the true divine equivalent of a Wizard (because of their lack of an armor proficiency and full spellcasting capability).
So a 4e Invoker.
I would love to be in the hypothetical room with you and wizard players when you take away the wizard's Fireball spell.
Wizard fans are the worst.
for starter no one seem to be able to tell me where druids are getting powers from likewise with bard, plus we could do with a solid ten and we would need some more non casters
Well, if 5e had kept the 4e cosmology they'd get their powers from the Primal Spirits.
 

At bit of a dissonance between the results and my own view.

I just cannot imagine only 50% or less of the general player base want most of the list.

To put it another way, by Wizards approval metric, how many classes would be lost?

Meanwhile I want those options lost like Psion, Warlord, Gish.

AmIOutOfTouch.meme
I'd look at it this way. My guess would be a solid quarter of the voters wanted a stripped down, back-to-basics core, and thus voted for 3-4 of the big 4 only.

If the vote wasn't for each individual class, but rather "how many classes should there be", I imagine the top vote getter would be something in the range of about 10-12.
 

I mean, the Ranger could use heavy armor at introduction and in 1e AD&D, in 2e, it was limited to studded leather if it wanted it's special TWF benefit, but, IIRC, could still go heavy. And, it wasn't until 3.0 (or 2e C&T? IDK, I lost track of it at that point) that heavy armor definitively stopped being the best armor, and DEX became the unquestionably best stat.
But that is ancient history and in any case plate armour simply doesn't make sense with the sort of person ranger is supposed to represent. You don't go trekking in wilderness in that.
 

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